!9IQChSjwSHXPPWTa:lix.systems

Lix

1113 Members
Lix user channel. Feel free to discuss on-topic issues here and give each other help. For matrix.to links to the rest of the Lix channels, see: https://wiki.lix.systems/books/lix-organisation/page/matrix-rooms300 Servers

Load older messages


SenderMessageTime
12 Dec 2025
@aloisw:julia0815.dealoisw
In reply to @commentator2.0:elia.garden
What about scala sytle no brackets at all and just :: between the elements? :D
i.e.
a :: b :: c
/j
That looks like something that only works well when the lists are linked lists.
06:35:56
@aloisw:julia0815.dealoisw
In reply to @piegames:flausch.social
We need them for attrsets obviously, and a way to access those, but we already have that. Having a "foo bar" key is important, but having a variable named "foo bar" in a let binding? What for?
I agree that having the variable in the let binding may not be that important in itself, but there's also the module-like use case of attrsets and you kinda need identifiers to be able to represent all keys to not have weird edge cases (think "with/inherit/let open … in (or whatever it may be called) only works under these specific conditions on the keys").
06:40:22
@emilazy:matrix.orgemily(I agree that raw identifier reference syntax is preferable to banning raw identifier binding)11:28:25
@helle:tacobelllabs.nethelle (just a stray cat girl)It will be interesting to do any nixlang2 work in such a way that in addition to writing the spec, we at the same time write the tutorial for people who have never touched nix (and aren't functional language or compiler nerds, etc), because this would show things that are hard to explain to beginners11:35:03
@helle:tacobelllabs.nethelle (just a stray cat girl)and note, if you can write something differently to what you tell beginners, they still need to be able to understand what is written11:35:24
@emilazy:matrix.orgemilylazy evaluation is going to be a tough one no matter what (and intimately tied to the nested fixed point structures the package set and module system builds up). in some ways easier to explain to someone without an (imperative) programming background than with12:56:15
@emilazy:matrix.orgemilythe combination with dynamic typing has the fun side effect of burying errors as deep/late as possible and also making it much harder to trace the causes of them, which is just an awful property for learners12:58:24
@teoc:matrix.orgteo (they/he)fwiw some of the spooky fixed point stuff can be explained to people in terms of inheritance which is a bit more familiar sometimes13:11:11
@teoc:matrix.orgteo (they/he)* fwiw some of the spooky fixed point stuff can be explained to people in terms of inheritance which is a bit more familiar sometimes. although that assumes people actually understand that :)13:11:49
@emilazy:matrix.orgemily

I think you can get some way with that for the way the package set is built up from overlays, but it's a bit weird since you're talking about using the already-esoteric mixins to form an inheritance chain and even that fails to capture why attrsets being strict in their keys causes tons of infrec unless you're careful

(admittedly one can ignore much of this for most use, but same applies to the vast majority of the Nix language)

13:28:56
@emilazy:matrix.orgemilyfor the module system... I think the analogy is hard to stretch13:29:13
@emilazy:matrix.orgemilyit is very much taking fixed points of a Weird Monoid13:29:44
@emilazy:matrix.orgemilywith in fact multiple layers of monoidal structure (merging of module definitioms, overrides, and the individual option types and their merge operations) and where the definitions for some of the monoids involved are themselves part of the values the monoidal structure applies to and also these pervasively recurse into each other 🤪13:32:58
@emilazy:matrix.orgemilyI suspect the median NixOS user models each definition in their configuration modules as essentially imperative mutation of global state13:34:36
@teoc:matrix.orgteo (they/he)the module system is a monster! but it is very convenient13:34:38
@emilazy:matrix.orgemilywhich works right up until it really doesn't13:34:53
@emilazy:matrix.orgemily it would be fun to see the module system modelled in Haskell including the part where you have mutually recursive options and config where the former define the types for the latter. I suspect you can pull it off with enough {-# LANGUAGE #-} 13:37:04
@arianvp:matrix.orgArian https://cuelang.org/docs/concept/the-logic-of-cue/ 13:39:11
@arianvp:matrix.orgArianimo cue comes pretty darn close13:40:57
@emilazy:matrix.orgemilyisn't CUE explicitly dynamically-typed?13:48:20
@emilazy:matrix.orgemilyI suspect Nickel might be doing something closer13:48:59
@arianvp:matrix.orgArianDepends on what you mean with dynamically typed. It’s a lattice. So you can do static analysis by merging with an abstracter lattice13:51:34
@emilazy:matrix.orgemily(I know types-as-values/more general dependent typing can make this a fuzzy question already because you have type-checking recursing into evaluation, so for clarity I mean "you cannot type-check an expression with a free variable of known type but unknown value, right?" - but I could be wrong.)13:52:22
@arianvp:matrix.orgArianthe static-ness of a defintion is a nice partial order with types at the top and uninhabited values at the bottom. Slice the lattice was much as yo need13:52:23
@emilazy:matrix.orgemilyright... I guess you can try evaluating by just setting the variable to its type. hmm...13:52:46
@arianvp:matrix.orgArianyes… or to a static constraint13:53:03
@emilazy:matrix.orgemilyIIRC CUE has limited control flow, right? I am not sure if the properties would scale to making it a "real PL"13:53:45
@emilazy:matrix.orgemilye.g. I don't see how you could typeck a recursive branching function in this way13:54:15
@emilazy:matrix.orgemilywhich sort of scuppers it as a model for Nix13:54:24
@emilazy:matrix.orgemilyeh, maybe you could with enough memoization. wouldn't work for polymorphic recursion but that's a high bar.13:55:11

Show newer messages


Back to Room ListRoom Version: 10