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18 Oct 2023
@k900:0upti.meK900Which is in /nix/var/nix/profiles/channels or whatever23:19:29
@haysidney:matrix.org@haysidney:matrix.orgInteresting. I see.23:21:25
@k900:0upti.meK900Or you use something else to obtain your inputs, like niv or flakes or whatever23:21:59
@haysidney:matrix.org@haysidney:matrix.orgSo I really do just "nix-channel --add https://channels.nixos.org/nixos-unstable nixos" and rebuild with --upgrade. I'll just have to remember to do that when I migrate this to a new machine. I've still not used flakes or anything yet.23:24:58
@k900:0upti.meK900Yes23:25:17
@haysidney:matrix.org@haysidney:matrix.orgimage.png
Download image.png
23:56:40
@haysidney:matrix.org@haysidney:matrix.org

I upgraded to unstable. There were a few breaking changes on my nixconfig that I resolved, but one of them went over my head.

nixos error: 'hip' has been removed in favor of 'rocmPackages.clr'

That's from me following this from the AMD GPU wiki page:
https://nixos.wiki/wiki/AMD_GPU

23:56:48
@k900:0upti.meK900Remove that thing entirely23:57:01
@haysidney:matrix.org@haysidney:matrix.orgNot necessary anymore?23:57:11
@k900:0upti.meK900And don't trust the wiki23:57:14
@k900:0upti.meK900It was never necessary23:57:16
@haysidney:matrix.org@haysidney:matrix.orgxD23:57:18
@haysidney:matrix.org@haysidney:matrix.orgSounds good!23:57:25
@k900:0upti.meK900 Also remove services.xserver.videoDrivers = [ "amdgpu" ]; if you're using that 23:57:29
@haysidney:matrix.org@haysidney:matrix.orgI am and I will. Thank you!23:57:45
@k900:0upti.meK900And don't read the wiki23:58:01
@k900:0upti.meK900It's generally terribly outdated23:58:07
19 Oct 2023
@fgaz:matrix.orgfgaz I am once again asking for reviews https://github.com/NixOS/nixpkgs/pull/254749 07:35:11
@fgaz:matrix.orgfgazThe diff looks big, but it's actually mostly moving stuff around07:35:32
@fgaz:matrix.orgfgaz* The diff looks big, but it's actually mostly moving stuff around (you can verify by diffing default.nix and generic.nix)07:36:35
@fgaz:matrix.orgfgaz* The diff looks big, but it's actually mostly moving stuff around (you can verify by diffing the old default.nix with generic.nix)07:37:52
@winston:milli.ng@winston:milli.ngAnyone run CurseForge on NixOS? I cant seem to get it running either through Wine (lutris) or the AppImage14:27:26
@ya:nnik.dev@ya:nnik.devWhy not use PrismLauncher, with that you can import CurseForge modpacks 14:57:12
@kfears:matrix.org@kfears:matrix.orgYuck, I nerdsniped myself into looking through the fixes for Last Epoch15:27:23
@kfears:matrix.org@kfears:matrix.orgNative Linux version with OpenGL seems to suffer from those issues: Invisible purple characters due to shader issue: https://www.reddit.com/r/LastEpoch/comments/14uiz0f/linux_gamers_rejoice_native_clients_invisible/ Flashing problem is due to how shaders work on certain mobs in certain maps: https://www.reddit.com/r/LastEpoch/comments/14vwbos/investigating_last_epochs_map_blinking_mobs/?utm_source=share&utm_medium=web2x&context=3 There's a whole bunch of patches a guy posted on LE Forums: https://forum.lastepoch.com/t/fixes-for-various-graphics-bugs-on-linux/60010 Seems like the issue is caused by an older Unity version translating shaders incorrectly? Not sure: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9363#note_2028274 Also, looks like those patches don't work for Nvidia because Nvidia doesn't allow replacing shaders in runtime, so the patches should be upstreamed Native Linux version with Vulkan seems to work for some people perfectly, but there's an issue with displaying item rarity: https://imgur.com/a/f2CMSB7 Proton version (running the Windows version of the game with a translation layer from Windows API to Linux API) has these issues: The go-to AMD driver called RadV deals poorly with max VRAM saturation, which leads to 50-70% FPS drop on Linux, and before the fix for drivers is deployed or the VRAM usage for LE changes the best solution is to use the usually worse driver AMDVLK: https://gitlab.freedesktop.org/mesa/mesa/-/issues/937115:27:37
@kfears:matrix.org@kfears:matrix.org *

Native Linux version with OpenGL seems to suffer from those issues:

  • Invisible purple characters due to shader issue: https://www.reddit.com/r/LastEpoch/comments/14uiz0f/linux_gamers_rejoice_native_clients_invisible/
  • Flashing problem is due to how shaders work on certain mobs in certain maps: https://www.reddit.com/r/LastEpoch/comments/14vwbos/investigating_last_epochs_map_blinking_mobs/?utm_source=share&utm_medium=web2x&context=3
  • There's a whole bunch of patches a guy posted on LE Forums: https://forum.lastepoch.com/t/fixes-for-various-graphics-bugs-on-linux/60010
  • Seems like the issue is caused by an older Unity version translating shaders incorrectly? Not sure: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9363#note_2028274
    Also, looks like those patches don't work for Nvidia because Nvidia doesn't allow replacing shaders in runtime, so the patches should be upstreamed

Native Linux version with Vulkan seems to work for some people perfectly, but there's an issue with displaying item rarity:
https://imgur.com/a/f2CMSB7

Proton version (running the Windows version of the game with a translation layer from Windows API to Linux API) has these issues:

  • The go-to AMD driver called RadV deals poorly with max VRAM saturation, which leads to 50-70% FPS drop on Linux, and before the fix for drivers is deployed or the VRAM usage for LE changes the best solution is to use the usually worse driver AMDVLK: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9371
15:28:02
@kfears:matrix.org@kfears:matrix.orgMuch fun15:28:07
@kfears:matrix.org@kfears:matrix.org *

Native Linux version with OpenGL seems to suffer from those issues:

  • Invisible purple characters due to shader issue: https://www.reddit.com/r/LastEpoch/comments/14uiz0f/linux_gamers_rejoice_native_clients_invisible/
  • Flashing problem is due to how shaders work on certain mobs in certain maps: https://www.reddit.com/r/LastEpoch/comments/14vwbos/investigating_last_epochs_map_blinking_mobs/?utm_source=share&utm_medium=web2x&context=3
  • There's a whole bunch of patches a guy posted on LE Forums: https://forum.lastepoch.com/t/fixes-for-various-graphics-bugs-on-linux/60010
  • Seems like the issue is caused by an older Unity version translating shaders incorrectly? Not sure: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9363#note_2028274

Also, looks like those patches don't work for Nvidia because Nvidia doesn't allow replacing shaders in runtime, so the patches should be upstreamed

Native Linux version with Vulkan seems to work for some people perfectly, but there's an issue with displaying item rarity:
https://imgur.com/a/f2CMSB7

Proton version (running the Windows version of the game with a translation layer from Windows API to Linux API) has these issues:

  • The go-to AMD driver called RadV deals poorly with max VRAM saturation, which leads to 50-70% FPS drop on Linux, and before the fix for drivers is deployed or the VRAM usage for LE changes the best solution is to use the usually worse driver AMDVLK: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9371
15:28:20
@kfears:matrix.org@kfears:matrix.orgKinda feeling like the whole open source stuff rubbed off on me15:28:43
@winston:milli.ng@winston:milli.ng
In reply to @ya:nnik.dev
Why not use PrismLauncher, with that you can import CurseForge modpacks
Using it for WoW add-ons, instead of minecraft.
21:38:06

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