| 1 Dec 2023 |
Charles ⚡️ | but unfortunately, i can't get it to do 240Hz at 7680x2160 over DP 2.1, swaymsg -t get_outputs shows a max of 60Hz at that resolution | 07:28:19 |
Charles ⚡️ | any ideas for things to try? | 07:28:24 |
Charles ⚡️ | i'm using the cable that came in the box, which i would hope supports DP 2.1... | 07:28:39 |
Charles ⚡️ | (side note: the monitor does support ddc/ci, or at least ddcutil works to control the brightness) | 07:29:55 |
Charles ⚡️ | oh and i do have a 7900 XTX, so DP 2.1 should be supported by the GPU, cable, and monitor | 07:30:43 |
Charles ⚡️ | i see a max of 60Hz in windows 11 too | 07:37:37 |
Charles ⚡️ | i suspect bad cable | 07:37:50 |
Charles ⚡️ | okay, turning off my second monitor in windows 11 let it do 240Hz | 08:22:29 |
Charles ⚡️ | this made no difference in nixos though | 08:22:39 |
coru | I am no expert, but you shouldnt be able to get that high of a refresh rate on 7680x2160, no idea how it meshes, but DP80 (the cable spec you'll need for high bandwidth) is only said to support 4k at 300 fps, if it scales linearly, your resolution should get 150 fps max.
So it seems you have a DP40 cable.
I'd be interested to see if you can achieve that high refresh rate with such a high resolution! | 08:55:34 |
coru | In reply to @charles:computer.surgery this made no difference in nixos though oh wow, ok i take everything back. interesting! | 08:56:19 |
Charles ⚡️ | the plot thickens | 08:58:07 |
Charles ⚡️ |
I'd be interested to see if you can achieve that high refresh rate with such a high resolution!
depends on the game. ultrakill probably can, and also i can comfortably play it at 140 FoV on this monitor. it's nuts
| 08:59:37 |
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thegreenguy | Hi, when I try to run steam it just crashes on "Loading user data". When I run it in a terminal I get this:
❯ steam
steam.sh[115462]: Running Steam on nixos 23.11 64-bit
steam.sh[115462]: STEAM_RUNTIME is enabled automatically
setup.sh[115540]: Steam runtime environment up-to-date!
steam-runtime-identify-library-abi: Failed to execute child process "/sbin/ldconfig" (No such file or directory)
run.sh[115552]: steam-runtime-identify-library-abi --ldconfig-paths failed, falling back to ldconfig
run.sh[115552]: Warning: An unexpected error occurred while executing "/sbin/ldconfig -XNv", the exit status was 127
steam.sh[115462]: Steam client's requirements are satisfied
[2023-12-01 15:04:24] Startup - updater built Nov 29 2023 19:58:56
[2023-12-01 15:04:24] Startup - Steam Client launched with: '/home/andrycake/.local/share/Steam/ubuntu12_32/steam'
[2023-12-01 15:04:24] Opted in to client beta 'publicbeta' via beta file
You are in the 'publicbeta' client beta.
12/01 15:04:24 Init: Installing breakpad exception handler for appid(steam)/version(1701289036)/tid(115578)
Looks like steam didn't shutdown cleanly, scheduling immediate update check
[2023-12-01 15:04:24] Loading cached metrics from disk (/home/andrycake/.local/share/Steam/package/steam_client_metrics.bin)
[2023-12-01 15:04:24] Using the following download hosts for Public, Realm steamglobal
[2023-12-01 15:04:24] 1. https://client-update.akamai.steamstatic.com, /, Realm 'steamglobal', weight was 1000, source = 'update
[2023-12-01 15:04:24] 2. https://cdn.cloudflare.steamstatic.com, /client/, Realm 'steamglobal', weight was 1, source = 'update_h
[2023-12-01 15:04:24] 3. https://cdn.steamstatic.com, /client/, Realm 'steamglobal', weight was 1, source = 'baked in'
[2023-12-01 15:04:24] Checking for update on startup
[2023-12-01 15:04:24] Checking for available updates...
[2023-12-01 15:04:24] Downloading manifest: https://client-update.akamai.steamstatic.com/steam_client_publicbeta_ubuntu12
[2023-12-01 15:04:24] Manifest download: send request
[2023-12-01 15:04:24] Manifest download: waiting for download to finish
[2023-12-01 15:04:25] Manifest download: finished
[2023-12-01 15:04:25] Download skipped: /steam_client_publicbeta_ubuntu12 version 1701289036, installed version 1701289036, exis
[2023-12-01 15:04:25] Nothing to do
[2023-12-01 15:04:25] Verifying installation...
[2023-12-01 15:04:25] Performing checksum verification of executable files
[2023-12-01 15:04:25] Verification complete
Steam logging initialized: directory: /home/andrycake/.local/share/Steam/logs
/nix/store/74z0q6qcc86xrf5k95g398ydrvz7sa3m-dconf-0.40.0-lib/lib/gio/modules/libdconfsettings.so: wrong ELF class: ELFCLASS64
Failed to load module: /nix/store/74z0q6qcc86xrf5k95g398ydrvz7sa3m-dconf-0.40.0-lib/lib/gio/modules/libdconfsettings.so
/nix/store/qqrr1k5jhaz57p43zqg80ykh8r2c2ngb-gvfs-1.50.6/lib/gio/modules/libgvfsdbus.so: wrong ELF class: ELFCLASS64
Failed to load module: /nix/store/qqrr1k5jhaz57p43zqg80ykh8r2c2ngb-gvfs-1.50.6/lib/gio/modules/libgvfsdbus.so
XRRGetOutputInfo Workaround: initialized with override: 0 real: 0xeac1c7b0
XRRGetCrtcInfo Workaround: initialized with override: 0 real: 0xeac1afa0
steamwebhelper.sh[115688]: Runtime for steamwebhelper: defaulting to /home/andrycake/.local/share/Steam/ubuntu12_64/steam-runtime-heavy
steamwebhelper.sh[115688]: glibc >= 2.34, partially disabling sandbox until CEF supports clone3()
CAppInfoCacheReadFromDiskThread took 125 milliseconds to initialize
Steam Runtime Launch Service: starting steam-runtime-launcher-service
Steam Runtime Launch Service: steam-runtime-launcher-service is running pid 115801
bus_name=com.steampowered.PressureVessel.LaunchAlongsideSteam
BRefreshApplicationsInLibrary 1: 1ms
src/vstdlib/strtools.cpp (2520) : dirName
src/vstdlib/strtools.cpp (2520) : dirName
assert_20231201150433_33.dmp[115945]: Uploading dump (out-of-process)
/tmp/dumps/assert_20231201150433_33.dmp
crash_20231201150433_34.dmp[115950]: Uploading dump (out-of-process)
/tmp/dumps/crash_20231201150433_34.dmp
assert_20231201150433_33.dmp[115945]: Finished uploading minidump (out-of-process): success = yes
assert_20231201150433_33.dmp[115945]: response: CrashID=bp-0907d257-dda9-4a30-95c4-bf8172231201
assert_20231201150433_33.dmp[115945]: file ''/tmp/dumps/assert_20231201150433_33.dmp'', upload yes: ''CrashID=bp-0907d257-dda9-4a30-95c4-bf8172231201''
/home/andrycake/.local/share/Steam/steam.sh: line 798: 115578 Segmentation fault (core dumped) "$STEAMROOT/$STEAMEXEPATH" "$@"
| 14:08:29 |
thegreenguy | It worked fine yesterday, didn't change anything. | 14:09:12 |
@sigmasquadron:matrix.org | The easy solution is to just delete your entire steam installation and run it again. | 14:09:38 |
@sigmasquadron:matrix.org | the hard solution is to analyse the dump file it provided and figure out what’s wrong. | 14:10:01 |
thegreenguy | In reply to @sigmasquadron:matrix.org The easy solution is to just delete your entire steam installation and run it again. do you mean to rebuild switch after removing steam from my configuration.nix and then add it again? | 14:14:37 |
@sigmasquadron:matrix.org | In reply to @thegreenguy:beeper.com do you mean to rebuild switch after removing steam from my configuration.nix and then add it again? No, I mean deleting everything in $HOME/.local/share/Steam | 14:15:06 |
thegreenguy | that would delete my games and game data, right? | 14:15:50 |
@sigmasquadron:matrix.org | Try deleting everything except the steamapps and userdata folders. It should force Steam to redownload everything while keeping your games and save data. | 14:16:56 |
@sigmasquadron:matrix.org | Also, unless you play very specific games with custom engines like Control or Frostpunk, userdata is probably safe to delete, since most games don’t use it at all. | 14:18:45 |
thegreenguy | I'll try without both | 14:19:07 |
thegreenguy | (everything except both) | 14:19:16 |
@sigmasquadron:matrix.org | Oh, and delete the files inside $HOME/.steam as well. | 14:20:41 |
@sigmasquadron:matrix.org | * Oh, and delete $HOME/.steam/registry.vdf as well. | 14:21:33 |
thegreenguy | it's downloading now | 14:23:06 |