| 11 Mar 2024 |
K900 | Without a kernel command line option | 06:00:24 |
Charles ⚡️ | unfortunately i only have pascal so i can't comment here | 07:14:56 |
@aidalgol:matrix.org | I feel I'm getting a little more stuttering in some Vulkan applications after a recent Nvidia driver update, but it could just be my imagination. Or maybe it's the upgrade to Plasma 6. Is there anything I should already have set up to minimise latency with Plasma on Nvidia? (I'm still using X11.) | 08:50:29 |
K900 | Try Wayland? | 08:53:15 |
@aidalgol:matrix.org | I tried Wayland initially upon upgrading to Plasma 6, and my system booted to a black screen. I tried changing a few NixOS graphics options and the only difference any made was making my system boot to a blinking cursor instead. | 08:54:32 |
@aidalgol:matrix.org | Wait, no, not quite. One combination of settings did let me boot to SDDM, but actually logging in failed immediately. | 08:55:55 |
@aidalgol:matrix.org | I'm on a 3000-series card on desktop. | 08:59:38 |
pedrohlc ⚡️ | In reply to @k900:0upti.me CONFIGDRMNOUVEAUGSPDEFAULT y/n? Don't worry, if GSP doesn't work, it simply doesn't load, kernel keeps running. And proprietary Nvidia module won't be impacted if this loads. | 09:55:45 |
K900 | Cool | 09:55:57 |
K900 | Can you mention that on the PR? | 09:56:00 |
K900 | I r?'d you there | 09:56:03 |
@aidalgol:matrix.org | Well I just tried Wayland again today, and it works. But the mouse cursor seems a little laggy. | 20:31:11 |
K900 | That is normal with VRR | 20:33:00 |
K900 | Well, normal-ish | 20:33:06 |
K900 | The thing with mouse cursors and VRR is that the display can only sync to one plane | 20:33:21 |
K900 | And KWin chooses to make it sync to the content even if it makes the cursor jitter | 20:33:33 |
K900 | The other option is to make it sync to the cursor, but then the content will jitter instead | 20:33:45 |
K900 | (the correct option is to have timing sensitive content draw its own cursors) | 20:34:06 |
@aidalgol:matrix.org | Wine games under XWayland still have issues. It used to be horrendous screen tearing, which is gone now, but instead I'm getting some kind of temporal bouncing. As in the game appears to jump back in time by less than a second for a split second, and then back to where it should be. But it does this at least once a second, not just sporadically. | 20:45:40 |
K900 | Is this 6.0 or 6.0.1? | 20:46:45 |
K900 | There was some Nvidia frame timing thing that was fixed in 6.0.1 | 20:46:56 |
@aidalgol:matrix.org | Looks like I'm still on 6.0.0. I'll update my system config. | 20:53:17 |
@balintmaci:matrix.org | I tried running cyberpunk (gog) via heroic on my nixos gaming pc and it freezes at the title screen, anyone managed to play it recently? I heard the steam version works at least :( | 21:08:33 |
K900 | With what? Just raw Wine? DXVK? vkd3d-proton? | 21:08:58 |
@balintmaci:matrix.org | I tried multiple different versions of proton on heroic and also tried to change the some of those options and also added it as a non steam game and tried with experimental and stable steam proton versions and all had the same result | 21:11:09 |
K900 | And what hardware is that on? | 21:11:37 |
@aidalgol:matrix.org | Proton, or Wine-GE? | 21:35:24 |
| 12 Mar 2024 |
| @pixel_beet:matrix.org joined the room. | 00:00:49 |
@aidalgol:matrix.org | In reply to @aidalgol:matrix.org Looks like I'm still on 6.0.0. I'll update my system config. It still happens on 6.0.1. | 00:39:07 |
@aidalgol:matrix.org | Seems this is a known issue. https://forums.developer.nvidia.com/t/545-29-02-ghosting-artifacting-stuttering-on-fullscreen-when-below-monitor-framerate/271853/22 | 02:15:49 |