| 7 Oct 2023 |
raitobezarius | info: Game: Wow.exe
info: DXVK: v1.10.1
info: Built-in extension providers:
info: Win32 WSI
info: OpenVR
info: OpenXR
info: OpenVR: could not open registry key, status 2
info: OpenVR: Failed to locate module
info: Required Vulkan extension VK_KHR_surface not supported
terminate called after throwing an instance of 'dxvk::DxvkError'
| 18:07:16 |
raitobezarius | on Xorg | 18:07:18 |
raitobezarius | and nVidia | 18:07:21 |
raitobezarius | Does it ring a bell to anyone? What kind of spell do I have to use to tame the DXVK layer | 18:07:42 |
raitobezarius | vulkaninfo do see the discrete graphics: https://clbin.com/K5lcN | 18:09:06 |
raitobezarius | and llvmpipe ofc | 18:09:08 |
K900 | w a t | 18:10:31 |
K900 | VK_KHR_surface is the "give me a render target" extension | 18:10:37 |
K900 | Like | 18:10:42 |
K900 | It should be supported on basically everything | 18:10:52 |
raitobezarius | yeah I could imagine so | 18:12:29 |
raitobezarius | what level of curse did I inflict myself with again | 18:12:40 |
raitobezarius | let's wipe this wineprefix | 18:12:43 |
K900 | Can it run vkcube | 18:12:58 |
raitobezarius | yes trivially | 18:14:17 |
raitobezarius | Redacted or Malformed Event | 18:14:18 |
raitobezarius | ❯ vkcube
Selected GPU 0: NVIDIA GeForce RTX 3060, type: DiscreteGpu
| 18:14:27 |
raitobezarius | i wonder if I need 32 bits Vulkan stuff | 18:19:50 |
K900 | Maybe? | 18:22:05 |
K900 | If it's a 32 bit game then yes | 18:22:09 |
K900 | But there's no way right | 18:22:15 |
raitobezarius | Old builds of WoW are PE32 | 18:25:19 |
raitobezarius | I think WOLTK is 32 bits | 18:26:07 |
raitobezarius | depressing | 19:20:54 |
raitobezarius | not using wineWowPackages.* worked | 19:21:02 |
raitobezarius | ah no removing dxvk fixed the problem | 19:26:14 |
raitobezarius | 0178:err:d3d:wined3d_debug_callback 00E2F0D0: "GL_OUT_OF_MEMORY error generated. Failed to allocate CPU address space mapping for buffer object (consider building 64-bit app).".
0178:err:d3d:wined3d_debug_callback 00E2F0D0: "GL_OUT_OF_MEMORY error generated. Failed to map buffer.".
| 19:27:18 |
raitobezarius | it's a complete disaster | 19:27:20 |
raitobezarius | thx god WOLTK has OpenGL as an API | 19:30:24 |
@pedrohlc:mozilla.org | In reply to @raitobezarius:matrix.org i wonder if I need 32 bits Vulkan stuff Yeah, you do | 23:35:35 |