| 14 Jan 2026 |
hexa | rolling that back | 02:17:48 |
hexa | done | 02:21:16 |
hexa | thanks for poking | 02:21:26 |
Mic92 | hexa (signing key rotation when): did the db migration not run through? | 08:32:21 |
Mic92 | this line:
ALTER TABLE JobsetEvalInputs ADD COLUMN shortRevLength smallint; | 08:32:33 |
Mic92 | hydra=# select * from JobsetEvalInputs where false;
eval | name | altnr | type | uri | revision | value | dependency | path | sha256hash
------+------+-------+------+-----+----------+-------+------------+------+------------
(0 rows)
| 08:34:53 |
Mic92 | Looks like it | 08:34:57 |
Mic92 | * Looks like it didn't run the migration. | 08:36:43 |
Mic92 | https://github.com/NixOS/hydra/pull/1558 | 08:44:01 |
K900 | Is the Grafana down or is it my internet again? | 16:25:45 |
hexa | your internet | 16:26:36 |
hexa | sorry | 16:26:38 |
| 16 Jan 2026 |
| @marcel:envs.net left the room. | 00:53:30 |
linj | came across a PR re-adding a game to hydra. The game was removed from hydra years ago due to its size 758 MiB. Is it allowed now? WDYT? | 03:12:58 |
emily | ideally the asset package could be separated out so that just the code gets compiled and redistributed on Hydra | 03:33:13 |
emily | but maybe it's fine, I dunno. ISOs are certainly much bigger. I'm not in a position to make the judgement call here :) | 03:33:45 |
linj | Never mind, just built it and its size is only 162MiB with the PR applied. | 03:43:20 |
Vladimír Čunát | I like to make assets a separate fixed-output derivation. | 07:13:32 |
| 17 Jan 2026 |
| Leha44581 joined the room. | 12:57:04 |