| 15 Jun 2024 |
K900 | This is a bit technical but explains some of the things that happen during shader linking | 06:38:48 |
| ian left the room. | 16:10:23 |
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| 16 Jun 2024 |
| moots joined the room. | 08:46:20 |
Atemu | So I had to fuck around with Steam and SteamVR a bit and now BeatSaber doesn't find an OpenXR runtime anymore | 22:01:50 |
Atemu | ~/.config/openxr/1/active_runtime.json points at SteamVR's JSON | 22:02:29 |
Atemu | Though SteamVR claims it's not set as the default | 22:02:40 |
Atemu | Any ideas? | 22:02:42 |
Atemu | Does it claim to be the default for you? | 22:02:51 |
Atemu | Making it set itself as the default causes a popup that tells me it doesn't know how to handle vrmonitor:// urls... : | 22:03:26 |
Atemu | * Making it set itself as the default causes a popup that tells me it doesn't know how to handle vrmonitor:// urls... :/ | 22:03:28 |
Atemu | I'm running Proton Experimental which should have a fix for something OpenXR related and should work with BS | 22:04:09 |
Atemu | If it is working for anyone of you, could you show me the content of your ~/.config/openxr/1/active_runtime.json? | 22:06:37 |
Atemu | Okay, got it to work. It being unable to set itself as the runtime appears to be an upstream bug: https://github.com/ValveSoftware/SteamVR-for-Linux/issues/710 | 22:30:34 |
Atemu | 1.27.5 via beta could do it though | 22:30:55 |
| 17 Jun 2024 |
| Marie joined the room. | 09:56:07 |
| Ronnie Hounskul (they/it) changed their display name from Ronnie Hounskul to Ronnie Hounskul (they/them). | 11:15:12 |
| Ronnie Hounskul (they/it) changed their profile picture. | 21:26:49 |
| 18 Jun 2024 |
K900 | Atemu: what do you think about landing https://github.com/NixOS/nixpkgs/pull/320228 as-is, and then making hardware.graphics.enable set hardware.{opengl,vulkan}.enable long term? | 12:25:13 |
K900 | (not pushing here, more thinking out loud) | 12:28:11 |
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Atemu | As mentioned, I think it's an improvement over the status quo in its current form already. If you think the "more ideal" version I drafted is too complex to implement until the next release or so I'd be in favour of your PR as is.
We could also set a deadline of a month or so and simply merge if neither of us found the motivation to work on it until then. | 17:55:54 |
K900 | I'm not sure tbh, I've just been very low on spoons lately | 18:03:49 |
| 19 Jun 2024 |
Atemu | 🥄🥄🥄🥄🥄🥄🥄🥄🥄🥄🥄🥄🥄🥄 | 01:18:10 |
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| 20 Jun 2024 |
woobilicious | Anyone have any idea how to get obs-gamecapture to hook in to 32bit opengl games? upstream supports it, but I don't understand nix enough to set it up correctly. | 02:12:40 |
| Ronnie Hounskul (they/it) changed their display name from Ronnie Hounskul (they/them) to Ronnie Hounskul (they/it). | 02:16:29 |
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| 21 Jun 2024 |
woobilicious | got it running with these envars atm lol:
LD_LIBRARY_PATH=$LD_LIBRARY_PATH:/nix/store/i8zj05aiw2qxcwjwfjvcy9dwz798w7wm-libxcb-1.16/lib:/nix/store/9z0smixinzbi23jr3zjs87gnq6s8r1y3-libX11-1.8.7/lib
LD_PRELOAD=/nix/store/jvjxynmkri8l0mzpi49l3b1741h7818k-obs-vkcapture-1.4.7/lib/libobs_glcapture.so
| 09:49:21 |