| 19 Jul 2024 |
aidalgol | How would I check? | 20:56:28 |
woobilicious | In reply to @elvishjerricco:matrix.org woobilicious: GSA? Gene Shift Auto, it's the game I've been noticing the input issues with. | 23:04:01 |
ElvishJerricco | I may give that a try at some point soon | 23:05:16 |
woobilicious | ElvishJerricco: have you tried turning off steam-overlay fully? (via ENVVAR) that hooks input and could cause issues. | 23:39:28 |
ElvishJerricco | In reply to @woobilicious:matrix.org ElvishJerricco: have you tried turning off steam-overlay fully? (via ENVVAR) that hooks input and could cause issues. I have not. What environment variable would that be? | 23:48:39 |
woobilicious | clear LD_PRELOAD | 23:48:56 |
ElvishJerricco | oh, and to be clear, masking the systemd user service for the ibus daemon does indeed "solve" the issue | 23:49:00 |
ElvishJerricco | of course that's not actually a solution | 23:49:16 |
ElvishJerricco | but the point is I know it's caused by ibus | 23:49:23 |
woobilicious | LD_PRELOAD='' %command% seems to disable it for me, still seeing input issues. | 23:49:23 |
woobilicious | Oh you found the issue | 23:49:40 |
ElvishJerricco | yea I did a bisect | 23:49:45 |
ElvishJerricco | the update to the new ibus version is where the issue begins | 23:49:53 |
woobilicious | when I hit s and d, I can consistently reproduce the issue I'm having. | 23:50:27 |
ElvishJerricco | I suspect we're having different issues | 23:50:42 |
woobilicious | I don't use ibus, so probably not. | 23:50:49 |
ElvishJerricco | (ibus is just started by gnome no matter what, so I don't intentionally use it :P) | 23:51:15 |
woobilicious | Ahh right, wonder if sway is similar lol | 23:51:32 |
ElvishJerricco | I'm mostly surprised that other gnome users haven't been reporting the same issue. There was an issue report linked earlier in this room but I'm not entirely convinced it's the same | 23:52:32 |
woobilicious | lmao, I think I remember something similar from like 2 years ago when gnome migrated to wayland, the halo plasma pistol would charge, instead of fire single shots if you rapidly tapped mouse 1. | 23:58:01 |
| 20 Jul 2024 |
| CodeMichael joined the room. | 12:44:29 |
mjm | yayy just installed the new 7800xt, and it doesn't suffer the weird fps lag when obs is running like my nvidia card did | 14:42:15 |
K900 | Enjoy drivers that are still not great but at least you can debug them | 14:46:43 |
mjm | it's something. seems to be working better overall but time will tell | 14:47:51 |
mjm | just being able to actually get 60fps while using OBS is big to me | 14:52:16 |
| 21 Jul 2024 |
woobilicious | GPUs aren't preemptively multi-tasking so you'll always have issues from what I gather. high load games tend to overly stress sway on my system on occasion. | 00:08:30 |
woobilicious | https://www.youtube.com/watch?v=09vxZJ7HeC4 | 00:17:14 |
K900 | In reply to @woobilicious:matrix.org GPUs aren't preemptively multi-tasking so you'll always have issues from what I gather. high load games tend to overly stress sway on my system on occasion. They actually absolutely are! | 06:26:47 |
K900 | Any modern GPU has a priority system | 06:26:52 |
woobilicious | priority systems can work with co-operative systems, the question is can you stop a while (true) loop externally (i.e. via an interrupt). There's some research papers from like 2014 but no info I can find indicates that a modern GPU has hardware features to prevent tasks taking too much GPU due to bugs etc. | 07:07:48 |