| 9 Jun 2024 |
K900 | So e.g. if a pixel shader doesn't use a certain vertex shader output, that can be backpropagated to completely skip calculating it | 20:05:59 |
| 11 Jun 2024 |
| enp3s0 left the room. | 05:22:24 |
Tumble | Nix vr hmm | 15:03:08 |
Atemu | ? | 15:53:24 |
| camzer joined the room. | 23:51:37 |
| 12 Jun 2024 |
| Ronnie Hounskul joined the room. | 08:52:41 |
Tumble | when switching between steam vr and monado (because i keep trying things)
is it bets to restart steam or even the whole system between changes> | 11:16:28 |
Tumble | * when switching back and forth between steam vr and monado (because i keep trying things)
is it bets to restart steam or even the whole system between changes> | 11:19:20 |
Tumble | i havnt gotten monado working yet (i should probably find some simple things to test it with)
but steam vr works on some things sometimes depending on things
maybe x11 vs wayland is a factor
maybe rebuilding since the last restart could be a factor
not sure
but it works sometimes | 11:21:26 |
Atemu | You don't need to restart anything | 11:54:58 |
Atemu | At least I never had to | 11:55:08 |
Tumble | In reply to @atemu12:matrix.org You don't need to restart anything i though id have to restart steam to update the fhs? | 12:10:08 |
Atemu | WDYM by "update"? | 13:00:53 |
| Mahmoud joined the room. | 13:05:01 |
@2xsaiko:tchncs.de | I pretty much always have to restart steam after switching configuration even if it's a small change, otherwise it won't start games (maybe only Windows games) anymore | 13:07:40 |
Tumble | What about to update steams fhs? | 13:24:40 |
ElvishJerricco | In reply to @2xsaiko:tchncs.de I pretty much always have to restart steam after switching configuration even if it's a small change, otherwise it won't start games (maybe only Windows games) anymore i've never experienced that myself | 14:00:36 |
ElvishJerricco | In reply to @tumble1999:matrix.org What about to update steams fhs? though, yea, you would have to restart steam to update the fhs | 14:01:00 |
Tumble | Also i found out starting the monado user service lights up my headset and stopping it turns it off | 14:11:43 |
Tumble | It's that blue of nothing here yet but putting it in view of the lighthouses doesn't do anything | 14:12:23 |
Tumble | After running random stuff in my library like beatsaber alyx and the lab Launching https://store.steampowered.com/app/787650/Neonwall/ got a static 3d room rendering in the headset (No head rotation detection) | 14:17:14 |
Tumble | But I have lunch now, and work in 2 hours | 14:17:25 |
Tumble | I guess I'm getting somewhere | 14:18:20 |
Atemu | In reply to @tumble1999:matrix.org Also i found out starting the monado user service lights up my headset and stopping it turns it off That's expected | 21:05:56 |
Atemu | In reply to @tumble1999:matrix.org It's that blue of nothing here yet but putting it in view of the lighthouses doesn't do anything Also working as intended; if there is nothing to render, nothing will be rendered. Monado is merely a compositor | 21:06:57 |
K900 | Mesa 24.1 landed on master and unstable-small btw | 21:08:15 |
K900 | With non-experimental NVK | 21:08:20 |
K900 | And probably other things you may care about | 21:08:28 |
Atemu | In reply to @tumble1999:matrix.org After running random stuff in my library like beatsaber alyx and the lab Launching https://store.steampowered.com/app/787650/Neonwall/ got a static 3d room rendering in the headset (No head rotation detection) The Lab and Alyx use OpenVR; which OpenVR driver are you using? Monado only speaks OpenXR. | 21:09:44 |
Atemu | Does NeonWall use OpenXR? | 21:10:08 |