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22 Jan 2026
@k900:0upti.meK900Have you looked at the actual scripts inside at all?09:20:22
@marie:marie.cologneMarieyou mean inside the flatpak?09:21:31
@marie:marie.cologneMarie it's just this wrapper script which handles self updating
#!/bin/sh
LAUNCHER_DIR="$XDG_DATA_HOME/Hytale"
LAUNCHER_BIN="$LAUNCHER_DIR/hytale-launcher"
BUNDLED_HASH_FILE="$LAUNCHER_DIR/.bundled_hash"
mkdir -p "$LAUNCHER_DIR"
# Compute hash of bundled binary to detect Flatpak package updates
BUNDLED_HASH=$(sha256sum /app/bin/hytale-launcher | cut -d" " -f1)
# Copy bundled binary if: no binary exists, OR the Flatpak package was updated
# This preserves self-updates while still applying Flatpak package updates
if [ ! -x "$LAUNCHER_BIN" ] || [ ! -f "$BUNDLED_HASH_FILE" ] || [ "$(cat "$BUNDLED_HASH_FILE")" != "$BUNDLED_HASH" ]; then
  install -m755 /app/bin/hytale-launcher "$LAUNCHER_BIN"
  echo "$BUNDLED_HASH" > "$BUNDLED_HASH_FILE"
fi
exec "$LAUNCHER_BIN" "$@"
09:23:31
@k900:0upti.meK900And this is the process that gets sigkilled?09:23:54
@k900:0upti.meK900Hmm I wonder if killsnoop is actually the weird one here and doesn't catch the exec09:24:20
@marie:marie.cologneMariethe script should work fine, the launcher window pops up for a split second09:24:38
@k900:0upti.meK900Would be nice to maybe get a stack trace from when it actually dies09:25:10
@marie:marie.cologneMariei tried that with bpftrace, but it only gave me pointers09:25:47
@marie:marie.cologneMarieit dies inside the launchers code, so no debug info09:25:57
@k900:0upti.meK900I don't have the game so I can't really do it but you might want to throw it into Binja and see what comes out09:27:26
@k900:0upti.meK900I doubt they've obfuscated it much09:27:30
@marie:marie.cologneMariesounds like an idea, I'll try that later09:33:27
@marie:marie.cologneMarie(hypixel pls ship debug info next time)09:33:38
@k900:0upti.meK900I bet they have Sentry tbh09:36:24
@marie:marie.cologneMariethey have for the game, but not sure if the launcher also has it09:37:03
@emma:rory.gayEmma [it/its]
chdir "/disk/steam/SteamLibrary/steamapps/common/How Many Dudes Demo"
Game Recording - would start recording game 4248000, but recording for this game is disabled
Adding process 3801560 for gameID 4248000
ERROR: ld.so: object '/home/Rory/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/Rory/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/Rory/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object '/home/Rory/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/Rory/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Adding process 3801561 for gameID 4248000
Adding process 3801562 for gameID 4248000
pressure-vessel-wrap[3801561]: W: Unable to determine architecture of provider / ldconfig: Error reading "(null)" ELF header: invalid `Elf' handle
pressure-vessel-wrap[3801561]: W: "run/opengl-driver/share/drirc.d" is unlikely to appear in "/run/host"
pressure-vessel-wrap[3801561]: W: "run/opengl-driver-32/share/drirc.d" is unlikely to appear in "/run/host"
bwrap: Can't bind mount /oldroot/tmp/.X11-unix/X1 on /newroot/tmp/.X11-unix/X1: Unable to mount source on destination: No such file or directory
Game Recording - game stopped [gameid=4248000]
Removing process 3801562 for gameID 4248000
Removing process 3801561 for gameID 4248000
Removing process 3801560 for gameID 4248000
09:49:30
@emma:rory.gayEmma [it/its]great, had a steam runtime update and now games no longer launch...?09:49:50
@emma:rory.gayEmma [it/its]this game launched fine a couple days ago, ive made no system changes since09:56:07
@emma:rory.gayEmma [it/its] ah, steam itself doesnt launch anymore 09:57:20
@emma:rory.gayEmma [it/its]clipboard.png
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09:57:26
@k900:0upti.meK900Sure sounds like /tmp/.X11-unix/ is messed up somehow09:57:58
@k900:0upti.meK900xwayland died maybe?09:58:02
@emma:rory.gayEmma [it/its]hmm, might be, i have 3 sockets there, 2 owned by root09:58:42
@emma:rory.gayEmma [it/its]so i probably broke stuff by scanning files last night09:59:08
@marie:marie.cologneMarie I'm pretty sure it's this webkit bug: https://bugs.webkit.org/show_bug.cgi?id=295103 19:27:30
@marie:marie.cologneMarieenabling rtkit also fixes it19:27:36
@codebam:matrix.orgSeanidk whatever is built into wayland/sway when I set it to 1280x96019:59:11
@codebam:matrix.orgSeanand it fills the monitor19:59:17
@codebam:matrix.orgSeangamescope with -S stretch does the same thing though20:02:10
@cyclopentane:aidoskyneen.eupentane changed their profile picture.22:20:49

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