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6 Dec 2025
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@luke:vuksta.comLukeAnyone else still experiencing this? https://github.com/NixOS/nixpkgs/issues/46189007:09:21
@atemu12:matrix.orgAtemuThe steamrt doesn't see /run/binfmt/ and e.g. AppImage execution does not work; is there a way to make that visible via pressure-vessel?09:18:21
@k900:0upti.meK900appimages aren't binfmt10:17:14
@k900:0upti.meK900I'm pretty sure this is just some nested userns scuff10:17:25
@niklaskorz:matrix.orgniklaskorzsome fun experiments by the cosmic compositor dev: https://codeberg.org/drakulix/local-magic10:27:16
@k900:0upti.meK900You can fix the input issues with some logind shenanigans I think10:38:14
@niklaskorz:matrix.orgniklaskorzswitched from NixOS gamescopeSession to Jovian gamescope-session now, had to disable some gamescope-session environment variables to fix the heavy artifacts on Nvidia (I've just disabled a few for experimentation, have yet to further narrow down which exactly is causing the artifacts)10:58:33
@niklaskorz:matrix.orgniklaskorzbut besides that all working fine10:58:37
@niklaskorz:matrix.orgniklaskorz I disabled STEAM_GAMESCOPE_COLOR_MANAGED=1, STEAM_GAMESCOPE_VIRTUAL_WHITE=1, STEAM_GAMESCOPE_NIS_SUPPORTED=1, STEAM_ENABLE_DYNAMIC_BACKLIGHT=1 and STEAM_USE_DYNAMIC_VRS=1 for now 10:59:43
@niklaskorz:matrix.orgniklaskorzSteam Deck Performance Overlay is working nicely too, after I figured out how to trigger it on an Xbox controller (Xbox + A)11:01:14
@k900:0upti.meK900 It's probably just STEAMGAMESCOPECOLOR_MANAGED 11:06:23
@k900:0upti.meK900 It's probably just STEAM_GAMESCOPE_COLOR\_MANAGED 11:06:28
@k900:0upti.meK900Everything else is opt-in11:06:32
@niklaskorz:matrix.orgniklaskorzit was none of them, apparently it was pure coincidence that it happened not to have any artifacts after I set them 🙃13:07:52
@niklaskorz:matrix.orgniklaskorzgone back to the originally working generation and... that has artifacts now13:08:06
@niklaskorz:matrix.orgniklaskorzit's odd though because in the NixOS gamescopeSession, I do not get any artifacts13:08:41
@k900:0upti.meK900Check gamescope versions?13:08:54
@niklaskorz:matrix.orgniklaskorzhmm, unstable is on 3.16.17 and jovian on 3.16.1513:11:34
@niklaskorz:matrix.orgniklaskorzbut I also just realized I had a different nvidia driver version running in the last generation where I had the NixOS gamescopeSession enabled, so checking that first13:12:32
@niklaskorz:matrix.orgniklaskorzYup it was the Nvidia beta driver's fault which I had switched to for some other tests 🙃13:14:57
@atemu12:matrix.orgAtemu Yes of course; that's programs.appimage.binfmt's doing 13:29:20
@atemu12:matrix.orgAtemuBut that's kinda what you want on NixOS13:29:55
@atemu12:matrix.orgAtemuWell, everywhere but inside of FHS containers of course..13:30:38
@atemu12:matrix.orgAtemuBut I don't think we can make binfmt selective like that13:31:45
@atemu12:matrix.orgAtemuAnd the fallback is to throw no such file unfortunately13:32:24
@atemu12:matrix.orgAtemuI suppose a better workaround could be to have a global ldso that functions similar to nix-ld with the appimage-run env when attempting to run an appimage and does stub-ld otherwise13:36:54
@atemu12:matrix.orgAtemuBut at that point might as well just have nix-ld with the appimage env globally ig13:37:23

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