| 6 Jan 2026 |
Brisingr | I see, thanks. | 08:12:42 |
| dahjah changed their display name from dahjah to jmp.chat support. | 15:07:25 |
| dahjah changed their display name from jmp.chat support to "jmp.chat support". | 15:07:44 |
| dahjah changed their display name from "jmp.chat support" to dahjah. | 15:08:19 |
| eyduh (she/they) changed their profile picture. | 18:20:38 |
| eyduh (she/they) changed their profile picture. | 18:25:24 |
| 7 Jan 2026 |
davidak | WiVRn works now. I restartet it, but also restartet the computer multiple times since last tested.
But i do have no audio output in the headset. I don't have the virtual audio output. Do i have to do something special to get it?
| 09:54:58 |
davidak | * WiVRn works now, but without audio.
https://github.com/NixOS/nixpkgs/issues/477714 | 11:44:29 |
| 8 Jan 2026 |
| wilhelmines joined the room. | 16:57:43 |
| 10 Jan 2026 |
woobilicious | Anyone know much about Denuvo anti-tamper on Linux/Wine? I've heard it can hurt performance on Windows, which makes me wonder if it's even worse on Linux/Wine, I have a game that runs like shit and I'm wondering if it's related. | 05:02:22 |
Sandro 🐧 | *it hurts performance
For some AC Game (Origin or the one after) it was estimated at ~20% | 06:12:08 |
Sandro 🐧 | I recently played some Denuvo game and it didn't ran fine. | 06:12:44 |
Sandro 🐧 | Try looking if your CPU or GPU is bottlenecked. Maybe the game is in generally poorly optimized or some specific thing is missing in Proton. | 06:13:13 |
woobilicious | looks like both, I see CPU and GPU hitting 100% around the same time, the game is pretty poorly optimized, but I'm seeing a pretty substantial different to friends with similar hardware on Windows, I was getting like 50% of them | 06:16:36 |
Sandro 🐧 | Did you search the protondb for issues? | 06:25:20 |
Sandro 🐧 | maybe it is known | 06:25:22 |
woobilicious | Yeah people are reporting performance issues | 06:27:44 |
woobilicious | Probably is protondb has a retarded policy of marking games with a Native Linux client as "great" even if the linux client is next to useless | 06:29:33 |
woobilicious | * Problem is protondb has a retarded policy of marking games with a Native Linux client as "great" even if the linux client is next to useless | 06:29:45 |
Sandro 🐧 | ~protondb~ => proton github issues | 06:31:12 |
woobilicious | The Linux client isn't multiplayer compatible with Windows clients | 06:31:17 |
Sandro 🐧 | * ~~protondb~~ => proton github issues | 06:31:25 |
Sandro 🐧 | * ~protondb~ => proton github issues | 06:31:28 |
woobilicious | But yeah it's this game if you're curious: https://www.protondb.com/app/1142710 | 06:33:44 |
woobilicious | I'll mess around with thread settings in the settings files, perhaps wine isn't describing the topology correctly to the game | 06:52:47 |
woobilicious | IT's one of those games that always uses 100% gpu I vaguely remember this happening before with incorrect threading setup, didn't matter if it was running at 20 or 60fps, it was always 100% | 07:01:51 |
Atemu | There's still reports using Proton there | 07:12:23 |
Atemu | Like, locked to 20fps? | 07:12:51 |
woobilicious | I mean I got a dual CCD system and the game seemed to be stuck at a max of 20fps but the GPU was still pinned to 100%, but if I adjusted the topology I got 60fps and it was still at 100% | 07:14:31 |
Atemu | mhh | 07:15:34 |