| 5 Jul 2025 |
K900 | jstest is using the joystick API anyway | 17:31:18 |
K900 | That absolutely nothing actually uses | 17:31:27 |
K900 | As in /dev/input/jsN | 17:31:31 |
Charles | oh? | 17:31:37 |
Charles | what is the thing that things do use then | 17:31:44 |
K900 | Uhhh | 17:31:53 |
K900 | Either normal events | 17:31:57 |
K900 | Or SDL_gamecontroller | 17:32:04 |
K900 | I think SDL has a controller test thingy builtin | 17:32:27 |
Charles | do you know what steam input uses (for reading controller events, not emitting them) | 17:33:44 |
K900 | I think it might be bespoke | 17:34:00 |
Charles | like evtest? | 17:34:05 |
Charles | aaaaaaaaaa | 17:34:08 |
K900 | But a derivative of SDL_gamecontroller AT LEAST | 17:34:12 |
Charles | somewhat related but i wish:
- winetricks had a thing for installing the segoe ui fonts
- winetricks wasn't completely busted for wine-wow
| 18:29:17 |
| @normalcea:matrix.org changed their profile picture. | 20:49:26 |
| @normalcea:matrix.org changed their display name from normalcea 🏳️⚧️ to jasi 🏳️⚧️. | 20:49:31 |
| artimisfowl3rd joined the room. | 23:09:08 |
| 6 Jul 2025 |
jonhermansen | You might wanna watch https://inv.nadeko.net/watch?v=nGs8OuNBZMo , I just watched him explore how Steam handles input, where he creates an entire virtual libinput device that shows up in the Steam control mapping software | 03:33:15 |
jonhermansen | * You might wanna watch https://inv.nadeko.net/watch?v=nGs8OuNBZMo , I just watched him explore how Steam handles input a few weeks ago, where he creates an entire virtual libinput device that shows up in the Steam control mapping software | 03:33:27 |
jonhermansen | * You might wanna watch https://inv.nadeko.net/watch?v=nGs8OuNBZMo , I just watched him explore how Steam handles input a few weeks ago, where he creates an entire virtual libinput device that shows up in the Steam control mapping settings | 03:34:55 |
jonhermansen | I think also part of the same video, or another one of his from around the same time. I'm trying to find a tool that I used to create a virtual gamepad before... | 03:41:42 |
Charles | i don't think i care enough to watch a 2.5 hour video about it as opposed to spending a few minutes skimming a manual somewhere | 03:43:56 |
Charles | and i solved my original problems | 03:44:17 |
jonhermansen | I thought it'd be relevant at least if you didn't find more info. Anyways, I think Steam uses SDL under the hood and has its own DB of controller mappings | 03:52:07 |
| unfortune changed their profile picture. | 04:24:40 |
| 7 Jul 2025 |
| istipisti113 joined the room. | 16:33:31 |
| colemickens joined the room. | 22:06:21 |
colemickens | yall tried Wayland gaming? I installed Proton EM and pretty much everything worked. The only thing that didn't didn't launch with any Proton, with or without Wayland (even though it should've...) | 23:11:42 |
Nila The Dragon | I'm actually dailying Proton Wayland as it solves a mouse capture issue for me | 23:36:19 |