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20 May 2025
@eyjhb:eyjhb.dkeyJhb And for some reason it's not even possibe to kill the steam process as well. Like sudo kill -9 <pid> doesn't even work. 19:34:27
@eyjhb:eyjhb.dkeyJhbSeems cursed.19:34:34
@eyjhb:eyjhb.dkeyJhbSeems to have been an issue with impermanence and bindfs19:45:03
@eyjhb:eyjhb.dkeyJhbGod I hate bindfs19:45:06
@kongrooparadox:matrix.orgkongrooparadox joined the room.21:45:07
21 May 2025
@spaenny:tchncs.deSpaenny joined the room.08:44:28
@k900:0upti.meK900Mesa 25.1.1 is out10:58:58
@k900:0upti.meK900Going to merge after I'm done testing some cross builds10:59:07
@k900:0upti.meK900Merged11:25:53
@makuru:catgirl.cloudMakuru 📞(WAAF / 4850)Yay!13:32:50
@matthewcroughan:defenestrate.itmatthewcroughaninto master or staging-next?16:31:29
@matthewcroughan:defenestrate.itmatthewcroughansadly this didn't do anything, I checked, I do have a 5600x16:31:53
@matthewcroughan:defenestrate.itmatthewcroughanThe logs are like this16:32:04
@matthewcroughan:defenestrate.itmatthewcroughan
16:27:59.544 WARNING Make sure you have put the following line in your SteamVR launch options and restart it:
/home/doesuser/.local/share/Steam/steamapps/common/SteamVR/bin/vrmonitor.sh %command%
16:27:59.564 INFO GPU supports H264 profile.
16:27:59.564 INFO GPU supports HEVC profile.
16:28:02.144 INFO Server connected
16:28:17.150 INFO Initial socket buffer size: send: 87040B, recv: 131072B
16:28:17.189 INFO Initial socket buffer size: send: 212992B, recv: 212992B
16:28:17.189 INFO Set socket send buffer succeeded: 425984
16:28:17.189 INFO Set socket recv buffer succeeded: 425984
16:28:17.191 INFO Render Target: 4288 2240
16:28:17.191 INFO Refresh Rate: 72
16:28:17.221 INFO Received new playspace with size: [2.7815573, 4.188445]
16:28:18.039 INFO CEncoder::Run
16:28:18.039 INFO CEncoder Listening
16:28:18.046 INFO CEncoder client connected, pid 10327, cmdline /home/doesuser/.local/share/Steam/steamapps/common/SteamVR/bin/linux64/vrcompositor
16:28:18.198 INFO Using Vulkan device NVIDIA GeForce RTX 3060
16:28:18.625 INFO Using device path /dev/dri/renderD128
16:28:18.685 INFO FrameRender: Input size 4288x2240
16:28:18.694 INFO FrameRender: Output size 2560x1184
16:28:19.042 INFO Using NvEnc encoder
16:28:19.046 ERROR Encoder: cu->cuMemcpy2DAsync(&cpy, cuda_dev->stream) failed
16:28:19.048 ERROR Encoder:  -> CUDA_ERROR_INVALID_VALUE: invalid argument
16:28:19.048 ERROR Encoder: 
16:28:19.367 ERROR error in encoder thread: Failed to transfer Vulkan image to CUDA frame Generic error in an external library
16:28:28.203 INFO Server disconnected

16:32:06
@matthewcroughan:defenestrate.itmatthewcroughanah staging-next, gonna test16:36:45
@k900:0upti.meK900Master16:38:35
@makuru:catgirl.cloudMakuru 📞(WAAF / 4850) https://github.com/alvr-org/ALVR/issues/2792 16:41:46
@matthewcroughan:defenestrate.itmatthewcroughanYeah that's a shame, I would have expected it to be sorta fixed by now16:51:20
@matthewcroughan:defenestrate.itmatthewcroughanIs it that we're using an nvidia driver too new or something? Odd16:51:47
@makuru:catgirl.cloudMakuru 📞(WAAF / 4850)
In reply to @matthewcroughan:defenestrate.it
Is it that we're using an nvidia driver too new or something? Odd
Nvidia is pain on Linux.
16:53:47
@matthewcroughan:defenestrate.itmatthewcroughanAnd yet also the most painless experience I've had with VR16:54:17
@matthewcroughan:defenestrate.itmatthewcroughanthis is only when trying to use proprietary VR stuff, i.e SteamVR16:54:29
@matthewcroughan:defenestrate.itmatthewcroughanALVR allows you to use the legacy proprietary stuff the way they intend16:54:41
@matthewcroughan:defenestrate.itmatthewcroughan* ALVR allows you to use the legacy proprietary stuff the way valve intends16:54:46
@matthewcroughan:defenestrate.itmatthewcroughanMonado/Wivrn lets you use open source software that actually works properly, and it works flawlessly with the same GPU16:55:08
@makuru:catgirl.cloudMakuru 📞(WAAF / 4850) What, I have alvr running on and. 16:55:13
@makuru:catgirl.cloudMakuru 📞(WAAF / 4850) * What, I have alvr running on amd. 16:55:17
@matthewcroughan:defenestrate.itmatthewcroughanOh, sure, I just mean to say that my nvidia card works perfectly fine when not interacting with ALVR, but using Wivrn instead.16:55:34
@matthewcroughan:defenestrate.itmatthewcroughanso I wouldn't blame nvidia 16:55:48
@matthewcroughan:defenestrate.itmatthewcroughanATM I can't get wlx-overlay-s working in gnome though, wonder why16:56:24

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