| 21 Mar 2026 |
nyanbinary 🏳️⚧️ | Pretty sure thats the only thing I have still using 32 bits | 19:27:19 |
| Bwop joined the room. | 19:40:10 |
K900 | No | 21:21:05 |
K900 | It's just currently broken | 21:21:10 |
K900 | On Valve's end | 21:21:15 |
K900 | No, you'll still need 32-bit graphics drivers | 21:21:31 |
K900 | But we should be able to remove most of the other 32-bit stuff in Steam's closure | 21:21:41 |
K900 | Which is to be fair already very small | 21:21:46 |
magic_rb | You still need 32 bit graphics drivers for 32-bit games. So if youre sure youll never want to play a 32-bit game, you dont need them ig? | 21:22:46 |
K900 | I'm not sure pressure-vessel can handle that right now | 21:25:07 |
K900 | But possibly | 21:25:10 |
| Lozenge joined the room. | 21:38:39 |
| 22 Mar 2026 |
jerbear0 | actually that got me thinking, one thing that i'd like to try is a global variable for all vr games since i use monado | 02:33:49 |
jerbear0 | welp, i did it... was easier than i thought it'd be, just added to my home manager:
home.sessionVariables = {
PRESSURE_VESSEL_IMPORT_OPENXR_1_RUNTIMES = "1";
};
| 02:44:46 |
QuadRadical (Ping) | https://github.com/different-name/steam-config-nix | 03:13:05 |
QuadRadical (Ping) | this is probably what you want? | 03:13:07 |
QuadRadical (Ping) | but its per game still | 03:13:22 |
jerbear0 | from the looks of it as they put at the end of their readme the most you can do is export environment variables for all steam games | 03:28:31 |
QuadRadical (Ping) | yeah | 03:30:32 |
QuadRadical (Ping) | if you know the ids of all your games you could script something i guess | 03:30:49 |
jerbear0 | for gamescope specifically you can use gamescopeSession but that replaces your compositor | 03:34:29 |
jerbear0 | but at least it would use gamescope for every games i guess | 03:34:52 |
| 23 Mar 2026 |
| HimboSwaggins (he/they) joined the room. | 07:40:14 |
| HimboSwaggins (he/they) left the room. | 07:49:39 |
| 24 Mar 2026 |
nyanbinary 🏳️⚧️ | What's pressure-vessel anyways? | 01:27:25 |
nyanbinary 🏳️⚧️ | Also I assume SteamRT3 uses Steam Runtime 3.0 right? Why not the newly released Steam Runtime 4.0? | 01:28:13 |
ccicnce113424 | https://github.com/NixOS/nixpkgs/pull/498612 | 02:50:05 |
K900 | In reply to @niko:nyanbinary.rs What's pressure-vessel anyways? A container runtime, more or less | 06:07:17 |
K900 | In reply to @niko:nyanbinary.rs Also I assume SteamRT3 uses Steam Runtime 3.0 right? Why not the newly released Steam Runtime 4.0? Because there is no stable 4.0 yet | 06:07:27 |
| Alex Epelde joined the room. | 14:54:05 |