| 10 Jan 2026 |
magic_rb | Im not saying you are | 08:32:23 |
magic_rb | Im saying in general :P | 08:32:27 |
magic_rb | Sorry | 08:32:29 |
SigmaSquadron | oh okay, sorry! context is hard to read in text | 08:32:44 |
woobilicious | dang it guys, you're meant to argue and constantly misinterpret each other | 08:36:18 |
| 11 Jan 2026 |
| ivan joined the room. | 01:46:42 |
| lukas joined the room. | 03:33:44 |
| ghpzin changed their display name from ghpzin (moved to @ghpzin:envs.net) to ghpzin. | 15:05:04 |
| @ghpzin:envs.net left the room. | 16:21:04 |
Marie | did anyone get the hytale launcher flatpak to run? it just crashes for me on start | 20:47:05 |
Marie | so called distro independent packaging | 20:47:24 |
| 13 Jan 2026 |
| jopejoe1 changed their display name from jopejoe1 (4094@39c3) to jopejoe1 (4094@epvpn). | 08:26:39 |
Sean | how do I get vkbasalt to work in steam games? I put it in hardware.graphics.extraPackages but when I launch with ENABLE_VKBASALT=1 the game won't start | 19:35:48 |
Sean | * how do I get vkbasalt to work in steam games? I put it in hardware.graphics.extraPackages but when I launch with ENABLE_VKBASALT=1 the game won't start | 19:36:04 |
Atemu | I've never used it but VK layers need to go in the global env | 19:40:24 |
Sean | so... I need to relogin? | 19:42:38 |
Sean | that didn't help if that's what you meant | 19:44:34 |
Sean | I tried VK_ADD_LAYER_PATH=/run/opengl-driver/share/vulkan/explicit_layer.d ENABLE_VKBASALT=1 %command% and it didn't work | 19:47:44 |