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12 Nov 2025
@niklaskorz:matrix.orgniklaskorzI hope there will be an actual combanion cube skin for it18:49:05
@niklaskorz:matrix.orgniklaskorz* I hope there will be an actual companion cube skin for it18:49:11
@niklaskorz:matrix.orgniklaskorzproduct pages:19:13:52
@niklaskorz:matrix.orgniklaskorzhttps://store.steampowered.com/sale/steamframe19:13:53
@niklaskorz:matrix.orgniklaskorzhttps://store.steampowered.com/sale/steammachine19:13:56
@patrizio:bekerle.comPatrizioRedacted or Malformed Event19:42:14
@patrizio:bekerle.comPatriziocooool 😊19:42:35
@niklaskorz:matrix.orgniklaskorz

Valve won’t necessarily sell any of those extra panels, but says it’ll release the CAD files so you can design and 3D print your own. “I’m sure someone will make a [Portal] Companion Cube out of this, but we did not,” Valve engineer Steve Cardinali tells us when we ask. Below the panel, Valve also has a customizable RGB light bar that it plans to turn into a progress indicator for downloads and updates.

20:10:48
@niklaskorz:matrix.orgniklaskorz(from the Verge article)20:10:54
13 Nov 2025
@.mindless:flipdot.orgcyberstein changed their display name from oked to cyberstein.14:15:24
@woobilicious:matrix.orgwoobiliciousAnyone here have issues with specific games killing the performance of their window manager as well and know how to fix it? For example I just got TW:Warhammer III, and when it drops below 60fps, sway seems to start to also lag, and the mouse movement updates really slowly and for some reason it gives me hand cramps lol22:18:49
@woobilicious:matrix.orgwoobiliciousMaybe I should turn VRR off when playing to see if it helps.22:34:06
14 Nov 2025
@woobilicious:matrix.orgwoobiliciousturning VRR off does seem to fix it yay, so it must be some weird issues around timings there02:22:22
@mentraly:matrix.org@mentraly:matrix.org joined the room.11:25:53
@mentraly:matrix.org@mentraly:matrix.org left the room.11:29:37
@djspacewhale:4d2.org@djspacewhale:4d2.org changed their profile picture.21:49:56
15 Nov 2025
@elvishjerricco:matrix.orgElvishJerriccoAw man. There's one game I usually run at 1080p on my 4k monitor because I value framerate more than resolution. But with GNOME fractional scaling set to 150%, the game doesn't give me a 1080p option anymore because it thinks it's a 5k screen :P08:07:48
@elvishjerricco:matrix.orgElvishJerricco(I need to get a 5k 27" monitor next time so I can go back to integer scaling...)08:08:54
@louis2747:matrix.orgLouis2747why would it do that? that sounds like a workaround for something not having fractional scaling. i assume windows (wine) has it, so is it x11 or the game?11:51:14
@louis2747:matrix.orgLouis2747or am i just misunderstanding something?11:52:33
@louis2747:matrix.orgLouis2747 * 11:52:54
@elvishjerricco:matrix.orgElvishJerricco Louis2747: isn't this just how gnome implements fractional scaling? It tells everything to render at 2x (so as a 5K screen) and then scales the image to fit the monitor 11:53:07
@louis2747:matrix.orgLouis2747maybe, i haven't used gnome. is that what it does with native wayland apps too?11:57:43
@k900:0upti.meK900Yes12:04:29
@k900:0upti.meK900I think there's an experimental setting to do the reasonable thing12:04:46
@niklaskorz:matrix.orgniklaskorz
In reply to @k900:0upti.me
I think there's an experimental setting to do the reasonable thing
It doesn't
12:16:45
@niklaskorz:matrix.orgniklaskorz It exists but it doesn't work properly 12:16:54
@niklaskorz:matrix.orgniklaskorzOnly solution is to enable Wayland mode with Proton GE or Proton CachyOS12:17:09
@niklaskorz:matrix.orgniklaskorz And yeah Cosmic is doing the same unfortunately 12:17:30
@niklaskorz:matrix.orgniklaskorzKDE is the only one getting it right12:17:40

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