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21 Oct 2025
@elvishjerricco:matrix.orgElvishJerriccointeresting. If this is correct, it seems the most I can get out of this 4K display without DSC is 75Hz22:06:36
@elvishjerricco:matrix.orgElvishJerriccowonder why that is. DP 1.4 can do 4K@120Hz without DSC, can't it?22:07:58
@luke:vuksta.comLukeThat is what I just found out22:16:50
@luke:vuksta.comLukeMy setting to disable DSC was monitor side though, perhaps yours is also not advertising the rates?22:18:01
22 Oct 2025
@linux-daddy:beeper.comLinux DADDYYou play?02:14:25
@raphi-debug:matrix.orgraphi-debug joined the room.10:06:25
@atemu12:matrix.orgAtemu
In reply to @elvishjerricco:matrix.org
wonder why that is. DP 1.4 can do 4K@120Hz without DSC, can't it?
only with 8bpp
11:41:25
@atemu12:matrix.orgAtemu 10bpp is 97Hz max. 11:41:57
@elvishjerricco:matrix.orgElvishJerriccoIs the bits per pixel the same thing as the bit depth of like SDR vs HDR stuff? i.e. Does that just mean the 97Hz limit is for HDR?11:45:36
@elvishjerricco:matrix.orgElvishJerricco * Atemu: Is the bits per pixel the same thing as the bit depth of like SDR vs HDR stuff? i.e. Does that just mean the 97Hz limit is for HDR? 11:45:49
@k900:0upti.meK900Ish11:47:07
@k900:0upti.meK90010bpp is required for HDR11:47:12
@k900:0upti.meK900But you can do SDR 10bpp as well11:47:19
@elvishjerricco:matrix.orgElvishJerricco huh, well even at "89.98 Hz", /sys/kernel/debug/dri/0000:03:00.0/DP-1/dsc_clock_en still says it's using DSC, 10bit probably isn't the reason in this case? 11:51:16
@k900:0upti.meK900It could be using DSC anyway just to run at a lower link rate11:51:40
@k900:0upti.meK900Because higher link rates are more resource intensive to run11:51:50
@elvishjerricco:matrix.orgElvishJerriccoyea, and I mean it's not like it matters. IIUC almost no one can actually tell the difference between DSC on or off11:52:42
@k900:0upti.meK900Yeah it's designed to be "perceptually lossless"11:54:07
@k900:0upti.meK900Which is a very interesting choice of words11:54:12
@elvishjerricco:matrix.orgElvishJerriccolol11:54:21
@k900:0upti.meK900But generally it delivers11:54:28
@elvishjerricco:matrix.orgElvishJerriccothere's been a few times where I saw some weird coloring that looked like compression artifacts, but the anomaly remained when I dropped to 60Hz so I'm pretty sure that means it's the software that decided to make bad colors, not DSC11:56:36
24 Oct 2025
@seapat:matrix.orgseapat 20:35:18
25 Oct 2025
@makuru:catgirl.cloudMakuruIs it possible to force games that use opengl to upscale with AMD FSR 4?15:27:32
@k900:0upti.meK900 No 15:34:33
@k900:0upti.meK900The game needs to already support some sort of temporal upscaling solution to use FSR415:34:55
@k900:0upti.meK900 Because FSR4 is itself temporal and requires motion data from the game 15:35:09
@makuru:catgirl.cloudMakuruAhh, thanks.16:39:28
26 Oct 2025
@kueckieben:hybridlehrer.deStephan joined the room.09:44:22
@sir-morton:matrix.orgSir_Morton joined the room.15:33:45

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