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21 Dec 2024
@aktaboot:tchncs.deaktabootbut fear not! this will install the debug symbolshttps://github.com/symphorien/nixseparatedebuginfod19:49:49
@aktaboot:tchncs.deaktaboot * but fear not! this will install the debug symbols https://github.com/symphorien/nixseparatedebuginfod 19:50:06
@tuxiqae:matrix.orgtuxiqaeMy hardware19:50:20
@k900:0upti.meK900Are you using Niri from the flake19:50:53
@k900:0upti.meK900And if yes, are you overriding the flake's inputs to match your nixpkgs19:51:02
@k900:0upti.meK900If you're not, that's likely the issue19:51:06
@aktaboot:tchncs.deaktaboot as in niri.inputs.nixpkgs.follows ? 19:52:04
@k900:0upti.meK900Yes19:52:35
@tuxiqae:matrix.orgtuxiqaeInteresting, checking20:01:27
@tuxiqae:matrix.orgtuxiqaeNope, didn't set it to follow anything20:02:05
@aktaboot:tchncs.deaktabootalways impressed by k900's flair πŸ˜…20:03:40
@tuxiqae:matrix.orgtuxiqaeOkay, still crashed after rebuilding, trying to see if a restart'll fix it20:07:52
@tuxiqae:matrix.orgtuxiqae

Still crashing :(

Core was generated by `gamescope -W 1920 -H 1080 -w 1920 -h 1080 -e steam'.
Program terminated with signal SIGABRT, Aborted.
#0  __pthread_kill_implementation (threadid=<optimized out>, signo=signo@entry=6, no_tid=no_tid@entry=0) at pthread_kill.c:44
44	      return INTERNAL_SYSCALL_ERROR_P (ret) ? INTERNAL_SYSCALL_ERRNO (ret) : 0;
[Current thread is 1 (Thread 0x7fe3d30cb6c0 (LWP 6381))]
warning: File "/nix/store/26hcp8h792wl0h52c5r94qakhvk6q717-glib-2.82.1/lib/libgobject-2.0.so.0.8200.1-gdb.py" auto-loading has been declined by your `auto-load safe-path' set to "$debugdir:$datadir/auto-load:/nix/store/ybjcla5bhj8g1y84998pn4a2drfxybkv-gcc-13.3.0-lib".
To enable execution of this file add
	add-auto-load-safe-path /nix/store/26hcp8h792wl0h52c5r94qakhvk6q717-glib-2.82.1/lib/libgobject-2.0.so.0.8200.1-gdb.py
line to your configuration file "/home/USERNAME/.config/gdb/gdbinit".
To completely disable this security protection add
	set auto-load safe-path /
line to your configuration file "/home/USERNAME/.config/gdb/gdbinit".
For more information about this security protection see the
"Auto-loading safe path" section in the GDB manual.  E.g., run from the shell:
	info "(gdb)Auto-loading safe path"
warning: File "/nix/store/26hcp8h792wl0h52c5r94qakhvk6q717-glib-2.82.1/lib/libglib-2.0.so.0.8200.1-gdb.py" auto-loading has been declined by your `auto-load safe-path' set to "$debugdir:$datadir/auto-load:/nix/store/ybjcla5bhj8g1y84998pn4a2drfxybkv-gcc-13.3.0-lib".
(gdb) bt
#0  __pthread_kill_implementation (threadid=<optimized out>, signo=signo@entry=6, no_tid=no_tid@entry=0) at pthread_kill.c:44
#1  0x00007fe3d5299b03 in __pthread_kill_internal (signo=6, threadid=<optimized out>) at pthread_kill.c:78
#2  0x00007fe3d5247576 in __GI_raise (sig=sig@entry=6) at ../sysdeps/posix/raise.c:26
#3  0x00007fe3d522f935 in __GI_abort () at abort.c:79
#4  0x00007fe3d54acc2b in __gnu_cxx::__verbose_terminate_handler() [clone .cold] () from /nix/store/ybjcla5bhj8g1y84998pn4a2drfxybkv-gcc-13.3.0-lib/lib/libstdc++.so.6
#5  0x00007fe3d54bc20a in __cxxabiv1::__terminate(void (*)()) () from /nix/store/ybjcla5bhj8g1y84998pn4a2drfxybkv-gcc-13.3.0-lib/lib/libstdc++.so.6
#6  0x00007fe3d54bc275 in std::terminate() () from /nix/store/ybjcla5bhj8g1y84998pn4a2drfxybkv-gcc-13.3.0-lib/lib/libstdc++.so.6
#7  0x00007fe3d54bc4c7 in __cxa_throw () from /nix/store/ybjcla5bhj8g1y84998pn4a2drfxybkv-gcc-13.3.0-lib/lib/libstdc++.so.6
#8  0x00007fe3d54af896 in std::__throw_system_error(int) () from /nix/store/ybjcla5bhj8g1y84998pn4a2drfxybkv-gcc-13.3.0-lib/lib/libstdc++.so.6
#9  0x0000000000435a57 in gamescope::CWaylandInputThread::Wayland_Pointer_Motion(wl_pointer*, unsigned int, int, int) ()
#10 0x00007fe3d5200052 in ffi_call_unix64 () from /nix/store/lw7psn749bfn2nrn943jdh68hh2im8yl-libffi-3.4.6/lib/libffi.so.8
#11 0x00007fe3d51fe125 in ffi_call_int () from /nix/store/lw7psn749bfn2nrn943jdh68hh2im8yl-libffi-3.4.6/lib/libffi.so.8
#12 0x00007fe3d51fed38 in ffi_call () from /nix/store/lw7psn749bfn2nrn943jdh68hh2im8yl-libffi-3.4.6/lib/libffi.so.8
#13 0x00007fe3d5f98e21 in wl_closure_invoke (closure=0x7fe3a4001ba0, flags=<optimized out>, target=<optimized out>, opcode=0, data=<optimized out>) at ../src/connection.c:1228
#14 0x00007fe3d5f94c4f in dispatch_event (display=display@entry=0x273a1510, queue=queue@entry=0x274d1c90) at ../src/wayland-client.c:1674
#15 0x00007fe3d5f95f7b in dispatch_queue (queue=0x274d1c90, display=0x273a1510) at ../src/wayland-client.c:1820
#16 wl_display_dispatch_queue_pending (display=0x273a1510, queue=0x274d1c90) at ../src/wayland-client.c:2062
#17 0x0000000000438a37 in gamescope::CWaylandInputThread::ThreadFunc() ()
#18 0x00007fe3d54e86d3 in execute_native_thread_routine () from /nix/store/ybjcla5bhj8g1y84998pn4a2drfxybkv-gcc-13.3.0-lib/lib/libstdc++.so.6
#19 0x00007fe3d5297d02 in start_thread (arg=<optimized out>) at pthread_create.c:447
#20 0x00007fe3d53173ac in __GI___clone3 () at ../sysdeps/unix/sysv/linux/x86_64/clone3.S:78
20:27:35
@tuxiqae:matrix.orgtuxiqae Also got that error earlier, I set Niri's xkb model to pc86 and it stopped appearing (maybe just a coincidence, no idea anymore) 20:28:53
@tuxiqae:matrix.orgtuxiqae *

Also got that error earlier, I set Niri's xkb model to pc86 and it stopped appearing (maybe just a coincidence, no idea anymore)

[gamescope] [Warn]  xwm: got the same buffer committed twice, ignoring.
The XKEYBOARD keymap compiler (xkbcomp) reports:
> Warning:          Unsupported maximum keycode 708, clipping.
>                   X11 cannot support keycodes above 255.
> Warning:          Could not resolve keysym XF86KbdInputAssistPrevgrou
> Warning:          Could not resolve keysym XF86KbdInputAssistNextgrou
Errors from xkbcomp are not fatal to the X server
20:29:05
@tuxiqae:matrix.orgtuxiqaeSeems like those errors are still appearing, but not really close to the crash so I guess they're irrelevant20:39:11
@aktaboot:tchncs.deaktaboot
In reply to @tuxiqae:matrix.org
Seems like those errors are still appearing, but not really close to the crash so I guess they're irrelevant
yeah I do have similar things, these are just warnings
20:49:04
@aktaboot:tchncs.deaktaboot
In reply to @tuxiqae:matrix.org

Still crashing :(

Core was generated by `gamescope -W 1920 -H 1080 -w 1920 -h 1080 -e steam'.
Program terminated with signal SIGABRT, Aborted.
#0  __pthread_kill_implementation (threadid=<optimized out>, signo=signo@entry=6, no_tid=no_tid@entry=0) at pthread_kill.c:44
44	      return INTERNAL_SYSCALL_ERROR_P (ret) ? INTERNAL_SYSCALL_ERRNO (ret) : 0;
[Current thread is 1 (Thread 0x7fe3d30cb6c0 (LWP 6381))]
warning: File "/nix/store/26hcp8h792wl0h52c5r94qakhvk6q717-glib-2.82.1/lib/libgobject-2.0.so.0.8200.1-gdb.py" auto-loading has been declined by your `auto-load safe-path' set to "$debugdir:$datadir/auto-load:/nix/store/ybjcla5bhj8g1y84998pn4a2drfxybkv-gcc-13.3.0-lib".
To enable execution of this file add
	add-auto-load-safe-path /nix/store/26hcp8h792wl0h52c5r94qakhvk6q717-glib-2.82.1/lib/libgobject-2.0.so.0.8200.1-gdb.py
line to your configuration file "/home/USERNAME/.config/gdb/gdbinit".
To completely disable this security protection add
	set auto-load safe-path /
line to your configuration file "/home/USERNAME/.config/gdb/gdbinit".
For more information about this security protection see the
"Auto-loading safe path" section in the GDB manual.  E.g., run from the shell:
	info "(gdb)Auto-loading safe path"
warning: File "/nix/store/26hcp8h792wl0h52c5r94qakhvk6q717-glib-2.82.1/lib/libglib-2.0.so.0.8200.1-gdb.py" auto-loading has been declined by your `auto-load safe-path' set to "$debugdir:$datadir/auto-load:/nix/store/ybjcla5bhj8g1y84998pn4a2drfxybkv-gcc-13.3.0-lib".
(gdb) bt
#0  __pthread_kill_implementation (threadid=<optimized out>, signo=signo@entry=6, no_tid=no_tid@entry=0) at pthread_kill.c:44
#1  0x00007fe3d5299b03 in __pthread_kill_internal (signo=6, threadid=<optimized out>) at pthread_kill.c:78
#2  0x00007fe3d5247576 in __GI_raise (sig=sig@entry=6) at ../sysdeps/posix/raise.c:26
#3  0x00007fe3d522f935 in __GI_abort () at abort.c:79
#4  0x00007fe3d54acc2b in __gnu_cxx::__verbose_terminate_handler() [clone .cold] () from /nix/store/ybjcla5bhj8g1y84998pn4a2drfxybkv-gcc-13.3.0-lib/lib/libstdc++.so.6
#5  0x00007fe3d54bc20a in __cxxabiv1::__terminate(void (*)()) () from /nix/store/ybjcla5bhj8g1y84998pn4a2drfxybkv-gcc-13.3.0-lib/lib/libstdc++.so.6
#6  0x00007fe3d54bc275 in std::terminate() () from /nix/store/ybjcla5bhj8g1y84998pn4a2drfxybkv-gcc-13.3.0-lib/lib/libstdc++.so.6
#7  0x00007fe3d54bc4c7 in __cxa_throw () from /nix/store/ybjcla5bhj8g1y84998pn4a2drfxybkv-gcc-13.3.0-lib/lib/libstdc++.so.6
#8  0x00007fe3d54af896 in std::__throw_system_error(int) () from /nix/store/ybjcla5bhj8g1y84998pn4a2drfxybkv-gcc-13.3.0-lib/lib/libstdc++.so.6
#9  0x0000000000435a57 in gamescope::CWaylandInputThread::Wayland_Pointer_Motion(wl_pointer*, unsigned int, int, int) ()
#10 0x00007fe3d5200052 in ffi_call_unix64 () from /nix/store/lw7psn749bfn2nrn943jdh68hh2im8yl-libffi-3.4.6/lib/libffi.so.8
#11 0x00007fe3d51fe125 in ffi_call_int () from /nix/store/lw7psn749bfn2nrn943jdh68hh2im8yl-libffi-3.4.6/lib/libffi.so.8
#12 0x00007fe3d51fed38 in ffi_call () from /nix/store/lw7psn749bfn2nrn943jdh68hh2im8yl-libffi-3.4.6/lib/libffi.so.8
#13 0x00007fe3d5f98e21 in wl_closure_invoke (closure=0x7fe3a4001ba0, flags=<optimized out>, target=<optimized out>, opcode=0, data=<optimized out>) at ../src/connection.c:1228
#14 0x00007fe3d5f94c4f in dispatch_event (display=display@entry=0x273a1510, queue=queue@entry=0x274d1c90) at ../src/wayland-client.c:1674
#15 0x00007fe3d5f95f7b in dispatch_queue (queue=0x274d1c90, display=0x273a1510) at ../src/wayland-client.c:1820
#16 wl_display_dispatch_queue_pending (display=0x273a1510, queue=0x274d1c90) at ../src/wayland-client.c:2062
#17 0x0000000000438a37 in gamescope::CWaylandInputThread::ThreadFunc() ()
#18 0x00007fe3d54e86d3 in execute_native_thread_routine () from /nix/store/ybjcla5bhj8g1y84998pn4a2drfxybkv-gcc-13.3.0-lib/lib/libstdc++.so.6
#19 0x00007fe3d5297d02 in start_thread (arg=<optimized out>) at pthread_create.c:447
#20 0x00007fe3d53173ac in __GI___clone3 () at ../sysdeps/unix/sysv/linux/x86_64/clone3.S:78
looks like a gamescope bug yeah
20:50:05
@tuxiqae:matrix.orgtuxiqae Seems to be more stable now that I added --backend sdl to gamescope 20:51:43
@tuxiqae:matrix.orgtuxiqaeYup, seems to be completely stable21:10:47
@sleepymonad:matrix.org@sleepymonad:matrix.org joined the room.21:19:19
@sleepymonad:matrix.org@sleepymonad:matrix.org set a profile picture.21:56:34
@tuxiqae:matrix.orgtuxiqaeCS2 works, but the FPS is really low compared to Arch (even though the HW is exactly the same other than a much better NVMe)22:12:21
@tuxiqae:matrix.orgtuxiqaeAlso, the cursor isn't grabbed for some reason, which makes the aim go to the other way than my cursor is22:13:33
@tuxiqae:matrix.orgtuxiqae
In reply to @tuxiqae:matrix.org
Also, the cursor isn't grabbed for some reason, which makes the aim go to the other way than my cursor is
Fixed that, now the sensitivity is weird
22:50:20
@tuxiqae:matrix.orgtuxiqaeLmao, enabled sway and everything just works23:50:35
22 Dec 2024
@srestegosaurio:tchncs.desrestegosaurio (on tchncs.de)
In reply to @tuxiqae:matrix.org
Lmao, enabled sway and everything just works
xD
00:48:52
@srestegosaurio:tchncs.desrestegosaurio (on tchncs.de)Average Linux gaming experience.00:49:03
@luana:catgirl.cloudLuana πŸ³οΈβ€πŸŒˆ
In reply to @eyjhb:eyjhb.dk
Anyone tried this? https://github.com/SimulaVR/Simula I somewhat want it to play games, and feel like I have a bigger monitor than I have
Not really. I did try StardustXR out and it’s nice tho
17:14:24
@luana:catgirl.cloudLuana πŸ³οΈβ€πŸŒˆ
In reply to @k900:0upti.me
Please don't run hyprland
Yeah, or anything wlroots
17:16:08

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