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2 Aug 2025
@tuxiqae:matrix.orgtuxiqae *
Fossilize INFO: Setting autogroup scheduling.
sh: line 1: xdg-user-dir: command not found
chdir "/home/MYUSER/.local/share/Steam/steamapps/common/DayZ"
ERROR: ld.so: object '/home/MYUSER/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/MYUSER/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/MYUSER/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Game Recording - would start recording game 221100, but recording for this game is disabled
Adding process 6413 for gameID 221100
Game Recording - game stopped [gameid=221100]
Removing process 6413 for gameID 221100

I'm pretty sure that's an issue with the game itself since that's a log from an older generation of my OS (6.15.5 so must be a month or two since I've built it) and back then it worked
The xdg-user-dir was since fixed, again, you see it since it's an old gen
The LD_PRELOAD env var is set to "" using the following launch options: gamemoderun LD_PRELOAD="" DXVK_ASYNC=1 %command% -noSplash -skipintro -noPause, that was not changed
When I specifically set it to use the 64bit version of the same file I get the same error:

❯ file ~/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so
/home/MYUSER/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so: ELF 64-bit LSB shared object, x86-64, version 1 (SYSV), dynamically linked, BuildID[sha1]=a5df00fae2e42cf797a8614f4dcae8da02225e20, not stripped
chdir "/home/MYUSER/.local/share/Steam/steamapps/common/DayZ"
ERROR: ld.so: object '/home/MYUSER/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/MYUSER/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/MYUSER/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Game Recording - would start recording game 221100, but recording for this game is disabled
Adding process 7592 for gameID 221100
ERROR: ld.so: object '/home/MYUSER/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
Game Recording - game stopped [gameid=221100]
Removing process 7592 for gameID 221100

Which is weird to me, how come both the 32, and 64bit are incompatible?

12:36:15
@k900:0upti.meK900All of that looks completely normal12:42:51
@tuxiqae:matrix.orgtuxiqae
In reply to @k900:0upti.me
All of that looks completely normal
So what other methods could I use to troubleshoot this issue?
12:43:32
@k900:0upti.meK900Is it a native game or Proton?12:43:51
@tuxiqae:matrix.orgtuxiqae
In reply to @k900:0upti.me
Is it a native game or Proton?
Proton
12:44:39
@tuxiqae:matrix.orgtuxiqaeFml, got it to work Forgot that I set it to use Steam Tinker Tool which for some reason started crashing on launch12:45:59
@tuxiqae:matrix.orgtuxiqaeThanks K900, you're great just like always!12:46:18
3 Aug 2025
@anxiety135790:matrix.orgSkyler Archer joined the room.06:49:28
@mildras:one.ems.hostMildrasThis might be a silly question, but is SteamCMD installed by the Steam module? I am trying to use RimSort and think I need to use SteamCMD to make it work as indented 19:22:01
@k900:0upti.meK900No, steamcmd is a separate tool19:22:25
@k900:0upti.meK900That's not part of the normal Steam install19:22:30
@mildras:one.ems.hostMildrasThanks for the clear up I will add it in my config then19:23:14
4 Aug 2025
@witchlliee:matrix.orgEllie she/they joined the room.01:09:34
@witchlliee:matrix.orgEllie she/theyMy games are taking a bit longer (not so longer but still weird) to launch than it was on arch. I was hoping someone could help me with this15:43:28
@k900:0upti.meK900That may be normal15:47:35
@k900:0upti.meK900Just because NixOS has to do more symlink chasing15:47:40
@witchlliee:matrix.orgEllie she/theyAh it makes sense16:09:17
@witchlliee:matrix.orgEllie she/theyI also for some reason can't launch linux native games like Half Life 218:17:43
@k900:0upti.meK900 Make sure you have those games configured to use the Steam Runtime as a compatibility tool 18:22:04
@witchlliee:matrix.orgEllie she/theyThey are using but the game just dies18:26:42
@k900:0upti.meK900 Hm, interesting 18:39:01
@k900:0upti.meK900 Anything in the logs? 18:39:03
@witchlliee:matrix.orgEllie she/they
[2025-08-04 15:25:46] Client version: 1751405894
[2025-08-04 15:25:46] SSGL: UI mode (0->7)
[2025-08-04 15:25:56] AppID 220 adding PID 4826 as a tracked process "/home/ellie/.local/share/Steam/ubuntu12_32/steam-launch-wrapper -- /home/ellie/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=220 -- '/home/ellie/.local/share/Steam/steamapps/common/SteamLinuxRuntime_soldier'/_v2-entry-point --verb=waitforexitandrun -- '/home/ellie/.local/share/Steam/steamapps/common/SteamLinuxRuntime'/scout-on-soldier-entry-point-v2 --  '/home/ellie/.local/share/Steam/steamapps/common/Half-Life 2/hl2.sh' -steam -game hl2_complete"
[2025-08-04 15:25:56] SSGL: InternalUpdateClientGame indicates change to games list
[2025-08-04 15:25:56] AppID 220 adding PID 4827 as a tracked process
[2025-08-04 15:25:56] AppID 220 adding PID 4828 as a tracked process
[2025-08-04 15:25:56] SSGL: persona state flags
[2025-08-04 15:25:57] SSGL: change [220] LCT 1769090098->0
[2025-08-04 15:25:57] AppID 220 adding PID 5052 as a tracked process
[2025-08-04 15:25:57] AppID 220 adding PID 5083 as a tracked process
[2025-08-04 15:25:57] AppID 220 adding PID 5084 as a tracked process
[2025-08-04 15:25:58] AppID 220 no longer tracking PID 5084, exit code -1
[2025-08-04 15:25:58] AppID 220 no longer tracking PID 5083, exit code -1
[2025-08-04 15:25:58] AppID 220 no longer tracking PID 5052, exit code -1
[2025-08-04 15:25:58] AppID 220 no longer tracking PID 4828, exit code -1
[2025-08-04 15:25:58] AppID 220 no longer tracking PID 4827, exit code -1
[2025-08-04 15:25:58] AppID 220 no longer tracking PID 4826, exit code 0
[2025-08-04 15:25:58] Remove 220 from running list
18:42:35
@witchlliee:matrix.orgEllie she/theyNothing it seems18:42:42
@k900:0upti.meK900 Interesting 20:11:42
@k900:0upti.meK900Is this 25.05 or 25.11?20:11:47
@aidalgol:matrix.orgaidalgolHeroic update ready to merge: https://github.com/NixOS/nixpkgs/pull/43097820:25:48
@impqxr:matrix.orgimpqxr joined the room.21:51:28
5 Aug 2025
@witchlliee:matrix.orgEllie she/they
In reply to @k900:0upti.me
Is this 25.05 or 25.11?
25.11
05:33:48
@witchlliee:matrix.orgEllie she/they Okay, i try verifying the files and it says 62 files failed to validate but it does everytime i verify 05:55:39

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