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18 Apr 2025
@moots:matrix.orgmoots
In reply to @srestegosaurio:tchncs.de
If it takes this long every single time I am going to cry.

Jfi no issue here running natively

But I got some changes to the steam fhs unsure if they related

10:07:11
@moots:matrix.orgmoots```nix programs = { gamescope = { enable = true; }; gamemode.enable = true; # For 32 bit applications steam = { package = pkgs . # pkgsx86_64_v3. steam .override { extraPkgs = pkgs: [ pkgs.libkrb5 pkgs.keyutils pkgs.libcxx (pkgs.runCommand "share-fonts" {preferLocalBuild = true;} '' mkdir -p "$out/share/fonts" font_regexp='.*\.\(ttf\|ttc\|otb\|otf\|pcf\|pfa\|pfb\|bdf\)\(\.gz\)?' find ${toString config.fonts.packages} -regex "$font_regexp" \ -exec ln -sf -t "$out/share/fonts" '{}' \; cd "$out/share/fonts" ${pkgs.xorg.mkfontscale}/bin/mkfontscale ${pkgs.xorg.mkfontdir}/bin/mkfontdir cat $(find ${pkgs.xorg.fontalias}/ -name fonts.alias) >fonts.alias '') ]; }; enable = true; gamescopeSession.enable = true; remotePlay.openFirewall = true; # Open ports in the firewall for Steam Remote Play dedicatedServer.openFirewall = true; # Open ports in the firewall for Source Dedicated Server }; }; }) ```10:08:25
19 Apr 2025
@charles:computer.surgeryCharles uh... whenever i start warframe (just the launcher, but also happens while in the actual game), audio from other applications (e.g. firefox) becomes crackly. closing warframe (game or launcher) fixes it, except for my microphone audio into discord, which remains crackly, even though capturing it in OBS in this case it seems to sound fine. i'm using wireplumber. i guess my question is, wtf??? 02:36:47
@charles:computer.surgeryCharles

only thing that i've found so far that looks vaguely relevant is this in journalctl --user -f:

Apr 18 19:33:56 compy wireplumber[1661]: spa.audioconvert: 0x699ff10: (0 suppressed) out of buffers on port 0 2

02:37:29
@charles:computer.surgeryCharlesalso i tried reinstalling warframe (via steam) and it fixed it, but now it's broken again02:37:52
@charles:computer.surgeryCharlesoh interesting; so i have easyeffects running to make remove mic background noise, and when i trigger the crackly audio and then enable easyeffects' global bypass, the crackle goes away03:20:25
@srestegosaurio:tchncs.desrestegosaurio (on tchncs.de)
In reply to @moots:matrix.org
```nix
programs = {
gamescope = {
enable = true;
};
gamemode.enable = true;

# For 32 bit applications
steam = {
package =
pkgs
. # pkgsx86_64_v3.
steam
.override {
extraPkgs = pkgs: [
pkgs.libkrb5
pkgs.keyutils
pkgs.libcxx
(pkgs.runCommand "share-fonts" {preferLocalBuild = true;} ''
mkdir -p "$out/share/fonts"
font_regexp='.*\.\(ttf\|ttc\|otb\|otf\|pcf\|pfa\|pfb\|bdf\)\(\.gz\)?'
find ${toString config.fonts.packages} -regex "$font_regexp" \
-exec ln -sf -t "$out/share/fonts" '{}' \;
cd "$out/share/fonts"
${pkgs.xorg.mkfontscale}/bin/mkfontscale
${pkgs.xorg.mkfontdir}/bin/mkfontdir
cat $(find ${pkgs.xorg.fontalias}/ -name fonts.alias) >fonts.alias
'')
];
};
enable = true;
gamescopeSession.enable = true;
remotePlay.openFirewall = true; # Open ports in the firewall for Steam Remote Play
dedicatedServer.openFirewall = true; # Open ports in the firewall for Source Dedicated Server
};
};
})
```
I am not sure what many of those things even are, but at this point, I might try them just out of desperation.
03:27:47
@charles:computer.surgeryCharles holy crap i fixed it, the problem is that warframe was requesting unreasonably low audio latency and as a result the quantum for my hardware was getting set to 128 (!!!) so running pw-metadata -n settings 0 clock.force-quantum 1024 to force it to 1024 (much more reasonable) and now the crackling is gone 03:34:48
@charles:computer.surgeryCharleswill probably have to find a more precise solution to this problem but this at least works for now03:35:02
@srestegosaurio:tchncs.desrestegosaurio (on tchncs.de)
In reply to @moots:matrix.org

Jfi no issue here running natively

But I got some changes to the steam fhs unsure if they related

Also, does CK3 require proton for crossplay with Windows users too.?
03:41:54
@srestegosaurio:tchncs.desrestegosaurio (on tchncs.de)
In reply to @moots:matrix.org

Jfi no issue here running natively

But I got some changes to the steam fhs unsure if they related

*
03:42:01
@sigmasquadron:matrix.orgSigmaSquadronStellaris does for me, and since they're both Clausewitz, it should work, right?05:16:26
@k900:0upti.meK900
In reply to @charles:computer.surgery
holy crap i fixed it, the problem is that warframe was requesting unreasonably low audio latency and as a result the quantum for my hardware was getting set to 128 (!!!) so running pw-metadata -n settings 0 clock.force-quantum 1024 to force it to 1024 (much more reasonable) and now the crackling is gone
Oh yeah Wine does that
06:01:25
@k900:0upti.meK900You can force a higher quantum globally if your hardware doesn't like going that low 06:01:48
@charles:computer.surgeryCharlesdo you know offhand what the declarative way to do that is06:07:02
@charles:computer.surgeryCharlesi assume you mean force it in pipewire/wireplumber06:07:21
@charles:computer.surgeryCharlesrather than wine06:07:24
@k900:0upti.meK900Yeah 06:07:29
@k900:0upti.meK900I have it on one of my machines06:07:43
@k900:0upti.meK900Let me get to a computer and grep 06:07:52
@charles:computer.surgeryCharlesthanks!06:08:01
@k900:0upti.meK900 @Charles https://gitlab.com/K900/nix/-/blob/master/machines/akane.nix?ref_type=heads#L50 06:16:42
@charles:computer.surgeryCharlesexcellent, thanks06:17:43
@charles:computer.surgeryCharlesalso my audio interface can do 192khz, is there an easy way to make wireplumber use that06:18:07
@charles:computer.surgeryCharlesor should i just leave it on 48khs06:18:12
@charles:computer.surgeryCharles* or should i just leave it on 48khz06:18:13
@k900:0upti.meK900Well Nyquist-Shannon says you won't hear anything above 48kHz anyway06:18:48
@charles:computer.surgeryCharlesyeah06:18:57
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