| 21 Dec 2025 |
Sandro 🐧 | Is it the ubuntu12_64 directory? | 21:08:45 |
| 22 Dec 2025 |
K900 | No, on Windows the main Steam process itself is now 64-bit | 00:19:05 |
K900 | The _64 runtime is for CEF currently | 00:19:15 |
Sandro 🐧 | but that is also kinda recentlish | 00:19:39 |
Sandro 🐧 | it was not always there 😅 | 00:19:46 |
K900 | Not particularly, it's been there for years now | 00:22:52 |
K900 | They have a weird setup where steamwebhelper is 64-bit, but the core process is 32-bit | 00:23:39 |
K900 | Presumably for security? | 00:23:39 |
Sandro 🐧 | Not to better support 32 bit games | 00:26:00 |
K900 | Definitely not because 32 bit games don't care what process is spawning them | 00:26:21 |
Sandro 🐧 | spawning does not matter but maybe some kind of RPC stuff or so | 00:26:45 |
Sandro 🐧 | or hookinh | 00:26:48 |
Sandro 🐧 | * or hooking | 00:26:51 |
Atemu | Does Chromium/CEF even support 32bit anymore? | 00:27:04 |
Atemu | And I could also see this as them taking a first step towards 64bit in a relatively separate component. They're software people too; I don't doubt they'd really rather not target 32bit either. | 00:29:29 |
K900 | I don't think it officially does no | 00:31:06 |