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NixOS Gaming

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10 Aug 2025
@k900:0upti.meK900 This is perfectly normal 15:48:45
@witchlliee:matrix.orgEllie she/theyOkay then15:50:29
@rein:rein.icuRein Same thing here. Nothing works out of the ordinary, so pretty safe to ignore 16:20:24
@rein:rein.icuReinwell, except for the compatibility packages, but I gave up on them at this point16:20:45
@rein:rein.icuReinthis is not related to those warnings, since they are OpenGL-specific16:22:08
@witchlliee:matrix.orgEllie she/theySo i can rule it out. I'm trying to debug why it takes longer to launch games on nixos than in other distros for me16:22:10
@witchlliee:matrix.orgEllie she/theyIn other distros it launches almost as soon as i click the "Play" button16:23:25
@charles:computer.surgeryCharles you could try comparing straces between distros to see if it's making extra syscalls 16:23:41
@witchlliee:matrix.orgEllie she/they

536.423:0094:00a0:err:ntoskrnl:ZwLoadDriver failed to create driver L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\winebth": c0000142

That is the only error out of ordinary that i get when launching a game

16:26:08
@witchlliee:matrix.orgEllie she/they *
536.423:0094:00a0:err:ntoskrnl:ZwLoadDriver failed to create driver L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\winebth": c0000142

That is the only error out of ordinary that i get when launching a game

16:26:39
@rein:rein.icuRein Okay, so now when looking through Steam logs, I see lines like those:
Proton: Upgrading prefix from 10.0-200 to GE-Proton10-10 (/home/joe/.local/share/Steam/steamapps/compatdata/0/)
Proton: Prefix has an invalid version?! You may want to back up user files and delete this prefix.
ProtonFixes[41935] WARN: [CONFIG]: Parent directory "/home/joe/.config/protonfixes" does not exist. Abort.
ProtonFixes[41935] WARN: Skipping fix execution. We are probably running an unit test.
I guess protonfixes aren't important in this context, however, I'm a bit curious about the invalid prefix version
16:26:56
@rein:rein.icuRein Okay, deleting /home/joe/.local/share/Steam/steamapps/compatdata/0/ makes the compatibility packages appear in Steam 16:28:25
@rein:rein.icuReinso I think I'd need to delete it every time I rebuild NixOS16:28:51
@rein:rein.icuReinNope, it's not even every time I rebuild NixOS16:29:41
@rein:rein.icuReinit's every time I relaunch Steam ;-;16:29:49
@rein:rein.icuReinOkay, it's not related to Steam or NixOS or anything. My systemd service for automatically starting Steam with graphic session is what's the issue16:31:58
@rein:rein.icuRein* Okay, it's not related to Steam or NixOS or anything. My systemd service for automatically starting Steam on the graphic session's start is what's the issue16:34:33
11 Aug 2025
@aidalgol:matrix.orgaidalgolI only have this problem with some Windows games.05:13:15
@aidalgol:matrix.orgaidalgolThere is so much jank that is just inherent to how Steam works, that I don't know whether log messages like this are anything to be concerned about.05:14:03
@aidalgol:matrix.orgaidalgolSteam app ID 0 is apparently used for non-steam games. https://www.reddit.com/r/SteamDeck/comments/15jnugz/app_id_0/05:15:26
@rein:rein.icuRein
In reply to @aidalgol:matrix.org
Steam app ID 0 is apparently used for non-steam games. https://www.reddit.com/r/SteamDeck/comments/15jnugz/app_id_0/
I think it's also used for conpatibility tools outside of Steam, but I might be wrong on that one
06:06:28
@rein:rein.icuReineither way, my systemd service has that Steam package that should've never be there06:07:10
@rein:rein.icuReinand when Steam was launched through that service, it was missing the ENV var for compatibility tools06:08:02
@rein:rein.icuReinNow there's only one issue I have to figure out: Steam refusing to load extra 32bit packages06:08:43
@rein:rein.icuRein* either way, my systemd service has that Steam package that should've never been there06:09:18
@rein:rein.icuRein ERROR: ld.so: object '/nix/store/v7ykz1jl8lfqd47c2i670y8w10qjr4wj-extest-1.0.2/lib/libextest.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. with programs.steam.extest.enable = true;, ERROR: ld.so: object '/home/user/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. while launching a game and ERROR: ld.so: object '/run/host/lib32/libjack.so' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored. despite the fact that libjack.so is available for Steam FHS:
❯ steam-run ls /lib32 | grep jack 
ERROR: ld.so: object '/nix/store/v7ykz1jl8lfqd47c2i670y8w10qjr4wj-extest-1.0.2/lib/libextest.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/nix/store/v7ykz1jl8lfqd47c2i670y8w10qjr4wj-extest-1.0.2/lib/libextest.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
libjacknet.so
libjacknet.so.0
libjacknet.so.0.3.1406
libjackserver.so
libjackserver.so.0
libjackserver.so.0.3.1406
libjack.so
libjack.so.0
libjack.so.0.1.0
libjack.so.0.3.1406
11:18:57
@k900:0upti.meK900That's all fine11:20:31
@rein:rein.icuReinNope. I get no audio devices in Rocksmith because of that 32-bit JACK issue11:21:00
@k900:0upti.meK900I really doubt that11:22:52
@k900:0upti.meK900 There should be no reason to LD_PRELOAD it 11:23:14

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