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19 Jan 2026
@codebam:matrix.orgSean* but I'll report back if it doesn't (or if it does)15:35:44
@magic_rb:matrix.redalder.orgmagic_rbhell yeah i need that15:42:23
@magic_rb:matrix.redalder.orgmagic_rbidk if its what i was getting in bg3 yesterday, because normally that only happeens inside gamescope, but yesterday i was playing without15:42:50
@codebam:matrix.orgSeanif you want to fix the overlay lag for sure just use LD_PRELOAD=""15:55:54
@codebam:matrix.orgSeanthat'll disable the overlay though15:56:04
@codebam:matrix.orgSeanthis doesn't work15:59:11
@amadejkastelic:matrix.orgAmadej Kastelic joined the room.18:27:07
@amadejkastelic:matrix.orgAmadej Kastelic set a profile picture.18:29:22
@sapphire:pub.solarSapphire changed their profile picture.20:16:20
@magic_rb:matrix.redalder.orgmagic_rb makes sense, as thats the default afaik, its why unset LD_PRELOAD works, it undoes that 21:52:40
@alisonjenkins:matrix.orgAlison JenkinsI have found another fix that works in the last few days. Patching bubble wrap to allow caps and then enabling capSysNice for gamescope. 22:26:07
@alisonjenkins:matrix.orgAlison JenkinsStill testing it though but so far so good, no stutter at all yet22:26:49
@atemu12:matrix.orgAtemuThat doesn't work though22:26:54
@atemu12:matrix.orgAtemuYou can't get that cap inside of a NS22:27:13
@atemu12:matrix.orgAtemuOnly in the root NS IIRC22:27:29
@atemu12:matrix.orgAtemuIIRC it looks like you're getting it but cannot actually make use of it22:28:20
@alisonjenkins:matrix.orgAlison Jenkins https://github.com/alisonjenkins/nix-config/compare/main...fix/bubblewrap-steam22:29:09
@atemu12:matrix.orgAtemuI don't remember the details but there's a (closed) issue where I figured that out22:29:12
@alisonjenkins:matrix.orgAlison JenkinsHave a play... Maybe I have accidentally disabled namespaces or something 22:29:31
@atemu12:matrix.orgAtemuIt's an intentional kernel thing22:29:32
@alisonjenkins:matrix.orgAlison JenkinsEither way it is working 22:29:37
@alisonjenkins:matrix.orgAlison JenkinsI have been playing games in a 2540x1440 borderless window on my 5440x1440 monitor like I like to so I can see discord and watch stuff at the same time with no stutter after 30m and am still able to make use of steam input unlike the LD_PRELOAD workaround 22:32:10
@alisonjenkins:matrix.orgAlison JenkinsAs I say though very much experimenting and probably has downsides and a lot of room for improvement 22:33:07
@atemu12:matrix.orgAtemuHave you ensured it actually caused the change? Stuff like stutter is super inconsistent and it's totally possible that it happened to not stutter because you started a new session where some other thing was slightly different.22:34:11
@magic_rb:matrix.redalder.orgmagic_rbThe issue isnt gaining caps. Its bwrap removing them22:34:48
@atemu12:matrix.orgAtemuOne easy means to verify would be to strip the cap again and see whether that actually still stutters22:35:12
@magic_rb:matrix.redalder.orgmagic_rbBwrap removes any caps it doesnt know22:35:16
@magic_rb:matrix.redalder.orgmagic_rbGamescope also tells you if it cant do realtime22:35:35
@alisonjenkins:matrix.orgAlison Jenkins
In reply to @atemu12:matrix.org
Have you ensured it actually caused the change? Stuff like stutter is super inconsistent and it's totally possible that it happened to not stutter because you started a new session where some other thing was slightly different.
Still testing but I could consistently get the stutter problem if I didn't do the LD_PRELOAD="" without these patches. And enabling capSysNice on gamescope basically would break gamescope if launched from Steam.
22:36:43
@atemu12:matrix.orgAtemu

Yes, that too. But the underlying issue is on the kernel level where IIRC, when inside a UserNS, you're not allowed to actually do the interesting SYS_NICE things that could DOS the root NS if misused.

I'm not clear on the details though and don't have the capacity; please read the issue.

22:38:57

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