| 16 Jul 2024 |
K900 | Because gamescope does | 06:52:53 |
Atemu | Gamescope works but only because Valve pays like 10 people to make it work on it and surrounding sw and employs lots of experimental standards | 06:53:50 |
Atemu | And it's a separate session | 06:54:00 |
K900 | But gamescope is built on wlroots | 06:54:08 |
K900 | So presumably wlroots has the plumbing for VRR at least | 06:54:15 |
K900 | I don't know if Sway actually uses it but something must be there | 06:54:24 |
Atemu | In reply to @k900:0upti.me wlroots can definitely do VRR It can do it in theory but go try and fullscreen a game in sway | 06:54:28 |
Atemu | Just doesn't work | 06:54:43 |
Atemu | It works in windowed though ¯\_(ツ)_/¯ | 06:56:22 |
Atemu | Oh and hyprland can't do VRR properly either | 06:56:55 |
Atemu | Though some dude is working on it | 06:57:08 |
Atemu | But that's my point, it's just not there yet | 06:57:37 |
Atemu | Not to any degree where you could say that gaming generally works well on wayland at this time | 06:58:41 |
Atemu | Oh and the insane handling of HiDPI under sway/wlroots and Mutter doesn't help either | 07:00:36 |
ElvishJerricco | In reply to @atemu12:matrix.org Yeah that's a Mutte thing I mean I never had this issue before in gnome in this game or any other | 09:36:08 |
ElvishJerricco | haven't had any issues with HiDPI either | 09:37:30 |
Atemu | IIRC it's a general mutter issue that it repeats keypresses when under pressure | 10:50:19 |
Atemu | The big issue w.r.t. HiDPI is that any non-wayland window will be scaled and therefore blurry as hell | 10:50:58 |
ElvishJerricco | In reply to @atemu12:matrix.org IIRC it's a general mutter issue that it repeats keypresses when under pressure I have never experienced this. And I've played this game a lot before. | 11:02:20 |
ElvishJerricco | well... it has randomly stopped happening ¯\_(ツ)_/¯ | 11:48:58 |
| nairou left the room. | 13:41:37 |
| 17 Jul 2024 |
woobilicious | In reply to @atemu12:matrix.org It can do it in theory but go try and fullscreen a game in sway It's a bug in AMD drivers in scanout mode, you can launch with -D and any game that doesn't show the cursor should work. | 09:16:48 |
woobilicious | I have a sway patch that also defers cursor plane updates so you can get VRR working in RTS style games. | 09:17:51 |
woobilicious | In reply to @atemu12:matrix.org IIRC it's a general mutter issue that it repeats keypresses when under pressure something has been dropping key down events on sway for me recently as well. I wrote an OBS script to draw raw evdev events on screen and I'm definitely not going crazy. | 09:20:19 |
woobilicious | ElvishJerricco: if you want to try get a recording of your input issues: https://github.com/YellowOnion/KeyAct | 09:23:30 |
ElvishJerricco | hm, well it hasn't happened since | 09:24:49 |
ElvishJerricco | weirdly, it wasn't a one time thing. I had rebooted twice | 09:25:08 |
woobilicious | I should probably add a read me too lol | 09:25:08 |
ElvishJerricco | but then the next day it was all better | 09:25:18 |
woobilicious | I see " client bug: event processing lagging behind by 100ms, your system is too slow" is my sway log too. | 09:26:15 |