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9 Jun 2024
@k900:0upti.meK900There is linking, primarily between shader stages20:01:51
@k900:0upti.meK900Because every following shader needs to know the output layout of the previous stage 20:03:06
@k900:0upti.meK900And until now that was basically the only thing done at link time20:03:46
@k900:0upti.meK900But nir_opt_varyings is basically a whole pipeline pass that can do things like dead code elimination across shader stages20:05:33
@k900:0upti.meK900 So e.g. if a pixel shader doesn't use a certain vertex shader output, that can be backpropagated to completely skip calculating it 20:05:59
11 Jun 2024
@bwolff:matrix.orgenp3s0 left the room.05:22:24
@tumble1999:matrix.orgTumbleNix vr hmm15:03:08
@atemu12:matrix.orgAtemu?15:53:24
@camzer:matrix.orgcamzer joined the room.23:51:37
12 Jun 2024
@3650badcop:catgirl.cloudRonnie Hounskul joined the room.08:52:41
@tumble1999:matrix.orgTumble when switching between steam vr and monado (because i keep trying things)
is it bets to restart steam or even the whole system between changes>
11:16:28
@tumble1999:matrix.orgTumble * when switching back and forth between steam vr and monado (because i keep trying things)
is it bets to restart steam or even the whole system between changes>
11:19:20
@tumble1999:matrix.orgTumble i havnt gotten monado working yet (i should probably find some simple things to test it with)
but steam vr works on some things sometimes depending on things
maybe x11 vs wayland is a factor
maybe rebuilding since the last restart could be a factor
not sure
but it works sometimes
11:21:26
@atemu12:matrix.orgAtemuYou don't need to restart anything11:54:58
@atemu12:matrix.orgAtemuAt least I never had to11:55:08
@tumble1999:matrix.orgTumble
In reply to @atemu12:matrix.org
You don't need to restart anything
i though id have to restart steam to update the fhs?
12:10:08
@atemu12:matrix.orgAtemuWDYM by "update"?13:00:53
@mahmoudk1000:matrix.orgMahmoud joined the room.13:05:01
@2xsaiko:tchncs.de@2xsaiko:tchncs.deI pretty much always have to restart steam after switching configuration even if it's a small change, otherwise it won't start games (maybe only Windows games) anymore13:07:40
@tumble1999:matrix.orgTumbleWhat about to update steams fhs?13:24:40
@elvishjerricco:matrix.orgElvishJerricco
In reply to @2xsaiko:tchncs.de
I pretty much always have to restart steam after switching configuration even if it's a small change, otherwise it won't start games (maybe only Windows games) anymore
i've never experienced that myself
14:00:36
@elvishjerricco:matrix.orgElvishJerricco
In reply to @tumble1999:matrix.org
What about to update steams fhs?
though, yea, you would have to restart steam to update the fhs
14:01:00
@tumble1999:matrix.orgTumbleAlso i found out starting the monado user service lights up my headset and stopping it turns it off14:11:43
@tumble1999:matrix.orgTumbleIt's that blue of nothing here yet but putting it in view of the lighthouses doesn't do anything14:12:23
@tumble1999:matrix.orgTumble After running random stuff in my library like beatsaber alyx and the lab
Launching https://store.steampowered.com/app/787650/Neonwall/ got a static 3d room rendering in the headset
(No head rotation detection)
14:17:14
@tumble1999:matrix.orgTumbleBut I have lunch now, and work in 2 hours14:17:25
@tumble1999:matrix.orgTumbleI guess I'm getting somewhere14:18:20
@atemu12:matrix.orgAtemu
In reply to @tumble1999:matrix.org
Also i found out starting the monado user service lights up my headset and stopping it turns it off
That's expected
21:05:56
@atemu12:matrix.orgAtemu
In reply to @tumble1999:matrix.org
It's that blue of nothing here yet but putting it in view of the lighthouses doesn't do anything
Also working as intended; if there is nothing to render, nothing will be rendered. Monado is merely a compositor
21:06:57
@k900:0upti.meK900Mesa 24.1 landed on master and unstable-small btw21:08:15

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