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2 Jun 2024
@r522:matrix.org522image.png
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14:13:16
@k900:0upti.meK900It's hard to tell what exactly it's doing 14:15:01
@k900:0upti.meK900But it's also going to have more accurate colors on bigger objects 14:15:16
@k900:0upti.meK900Because of how chroma subsampling works 14:15:23
@atemu12:matrix.orgAtemuCould you elaborate? Chroma subsampling shouldn't matter on areas of colour that are larger than a few pixels^214:23:44
@k900:0upti.meK900
In reply to @r522:matrix.org
sent an image.
Well this was the original question
14:25:30
@k900:0upti.meK900 And those fonts look like they're 1-2 pixels wide 14:25:39
@atemu12:matrix.orgAtemu
In reply to @k900:0upti.me
But it's also going to have more accurate colors on bigger objects
I meant this
14:26:22
@k900:0upti.meK900Yeah my point is that you won't see artifacts from chroma subsampling on bigger text 14:26:54
@k900:0upti.meK900Because most of it will be covered by 2x2 blocks 14:27:13
3 Jun 2024
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4 Jun 2024
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5 Jun 2024
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@elvishjerricco:matrix.orgElvishJerricco K900: so what's the current way to actually run this hdr stuff? Do you run gamescope steam or do you put gamescope in an individual game's launch options? 09:10:59
@k900:0upti.meK900Either one works I think09:11:24
@elvishjerricco:matrix.orgElvishJerricco And what flags does gamescope need? Seems like --hdr-enabled and I need to specify display width, height, and full screen args 09:13:32
@k900:0upti.meK900I think just --hdr-enabled and any other ones you might want like resolution09:16:12
@elvishjerricco:matrix.orgElvishJerriccoJust fairly annoying that it doesn't do the resolution and full screen automatically09:17:17
@k900:0upti.meK900It defaults to 720p I think?09:17:27
@elvishjerricco:matrix.orgElvishJerriccoSeems to yea09:17:36
@elvishjerricco:matrix.orgElvishJerricco You'd think that if you gave it --fullscreen it would automatically use the full resolution of the screen 09:18:43
@elvishjerricco:matrix.orgElvishJerriccoUh oh. Steam seems to not realize the game has stopped09:22:19

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