| 13 Jun 2024 |
Tumble | isnt steam openvr? | 09:01:29 |
Sefa | You can use their legacy beta branch which gives you the last OpenVR version | 09:01:33 |
Tumble | * isnt steam vr openvr? | 09:01:35 |
Sefa | So SteamVR is an OpenVR compositor with a OpenXR compatibility layer, so it can run both, while being OpenVR-first | 09:02:05 |
Sefa | Monado is just an OpenXR compositor while OpenCompositor is kinda like DXVK where it maps OpenVR calls to OpenXR | 09:02:23 |
Sefa | * Monado is just an OpenXR compositor while OpenComposite is kinda like DXVK where it maps OpenVR calls to OpenXR | 09:02:50 |
Tumble | i dont think its a unity thing because the lab works | 09:02:58 |
Sefa | Yeah it's only a Unity thing with recent version of Unity | 09:03:12 |
Tumble | oh ok then, i guess the lab uses an old unity version | 09:03:33 |
Sefa | Like VRChat was just using the built-in VR stuff from Unity when it was on Unity 2019, but when they moved to Unity 2022, they had to add OpenVR support themselves, because newer versions of Unity only support OpenXR by default | 09:03:57 |
Tumble | oh, so they still have open vr? | 09:04:28 |
Tumble | also will youtube vr and bigscreen completely never work in linux? | 09:05:05 |
Sefa | Not sure, they are probably limited by Proton's media codecs | 09:05:59 |
Tumble | also can steam vr work when you have monado? | 09:05:59 |
Sefa | MediaFoundation is still not perfect in Wine | 09:06:05 |
Sefa | In reply to @tumble1999:matrix.org also can steam vr work when you have monado? You can only use one at a time, but you can have both installed and configured at the same time | 09:06:24 |
Tumble | if i can get steam vr working (it has worked on this machine during my time with nixos)
then ill have more games available | 09:07:32 |
Sefa | Yeah, the latest Beta is actually fairly okay on Linux | 09:07:51 |
Sefa | You might run into this issue btw: https://github.com/NixOS/nixpkgs/issues/217119 | 09:08:10 |
Sefa | By default SteamVR won't be able to do asynchronous reprojection on Linux, which means it's gonna be really stuttery. A workaround is to apply a kernel patch to let any process use high priority render contexts | 09:08:54 |
Sefa | * By default SteamVR won't be able to do asynchronous reprojection on NixOS, which means it's gonna be really stuttery. A workaround is to apply a kernel patch to let any process use high priority render contexts | 09:09:04 |
Tumble | is this thing i have commented out, the same patch | 09:11:12 |
Tumble |  Download clipboard.png | 09:11:48 |
| miangraham left the room. | 09:55:42 |
Tumble | ah ok so deleting .config/openvr fixed steamvr | 10:59:57 |
Tumble | do i have to change the default runtime to use a different runtim
its not like a default browser setting were you can still use other browsers? | 11:01:08 |
Tumble | no its fine, i just had to unplug and plug thead headset back in | 11:03:38 |
Tumble | * no its fine, i just had to unplug and plug the head headset | 11:04:14 |
Tumble | ok so maybe steam vr can be forproton openxr
and monado for everything else? | 11:05:28 |
eyJhb | Is there anything that could make Steam start faster? And sometimes it just ignores keypresses, and generally works terrible? | 18:46:37 |