| 12 Jun 2024 |
K900 | With non-experimental NVK | 21:08:20 |
K900 | And probably other things you may care about | 21:08:28 |
Atemu | In reply to @tumble1999:matrix.org After running random stuff in my library like beatsaber alyx and the lab Launching https://store.steampowered.com/app/787650/Neonwall/ got a static 3d room rendering in the headset (No head rotation detection) The Lab and Alyx use OpenVR; which OpenVR driver are you using? Monado only speaks OpenXR. | 21:09:44 |
Atemu | Does NeonWall use OpenXR? | 21:10:08 |
| 13 Jun 2024 |
Tumble | In reply to @atemu12:matrix.org The Lab and Alyx use OpenVR; which OpenVR driver are you using? Monado only speaks OpenXR. I dont know | 00:14:06 |
Tumble | I'm just sort of trying anything until games I want to play work | 00:14:21 |
Tumble | on steam vr is broken at the moment and says "can I use a super user" and then errors and stops Steam vr has worked on this nixos machine before, but I havnt really been making notes about what was what when what happened | 00:16:08 |
Atemu | Check the logs | 00:16:26 |
Atemu | The superuser thingy is inconsequential | 00:16:49 |
Atemu | Running its command won't do anything but it'll get rid of the message | 00:17:17 |
Atemu | As for Monado: You need OpenComposite to run OpenVR apps | 00:19:23 |
Atemu | There's a little helper in nixpkgs even | 00:19:33 |
Atemu | You should be able to make it run your game via opencomposite-helper %command% | 00:20:19 |
Tumble | Open composite thing got me to add this stuff https://git.disroot.org/tumble/linux-config/src/branch/nixos/modules/home/gaming/vr.nix | 00:25:33 |
Tumble | https://wiki.nixos.org/wiki/VR | 00:26:29 |
Tumble | In reply to @atemu12:matrix.org You should be able to make it run your game via opencomposite-helper %command% Is that better than
env PRESSURE_VESSEL_FILESYSTEMS_RW=$XDG_RUNTIME_DIR/monado_comp_ipc %command% | 00:27:02 |
Atemu | It does that for you | 00:27:11 |
Atemu | Everything | 00:27:19 |
Atemu | No need to muck with vrpaths | 00:27:34 |
Tumble | Will I have to do that for every game or can I add it to the steam desktop entry? | 00:28:59 |
Atemu | ig you could also wrap steam with it | 00:29:22 |
Tumble | Also is it better on x11 or wayland? | 00:31:32 |
Atemu | Both should work | 00:41:34 |
Atemu | Though when I tried wayland a while back again, it didn't | 00:41:51 |
Atemu | It used to though | 00:41:54 |
Tumble | Ok so the lab and neon wall work But no head tracking
Also I have been able to to that git clone steps for the hand tracking by doing
xdg.dataFile."monado/hand-tracking-models".source = pkgs.fetchFromGitLab {
domain = "gitlab.freedesktop.org";
owner = "monado";
repo = "utilities/hand-tracking-models";
rev = "master";
hash = "sha256-x/X4HyyHdQUxn3CdMbWj5cfLvV7UyQe1D01H93UCk+M=";
};
| 01:16:54 |
Tumble | * Ok so the lab and neon wall work But no head or hand tracking
Also I have been able to to that git clone steps for the hand tracking by doing
xdg.dataFile."monado/hand-tracking-models".source = pkgs.fetchFromGitLab {
domain = "gitlab.freedesktop.org";
owner = "monado";
repo = "utilities/hand-tracking-models";
rev = "master";
hash = "sha256-x/X4HyyHdQUxn3CdMbWj5cfLvV7UyQe1D01H93UCk+M=";
};
| 01:17:23 |
Tumble | The head seems to sway around a bit for some reeason | 01:17:46 |
Tumble | My stuff: Hmd: og vive Lighthouses: the ones that came with the og vive Controllers: index controllers though I do have vive wands | 01:18:56 |
Tumble | Oh OK restart8ng the service f8xed stuff | 01:26:57 |