| 13 Jun 2024 |
Tumble | Will I have to do that for every game or can I add it to the steam desktop entry? | 00:28:59 |
Atemu | ig you could also wrap steam with it | 00:29:22 |
Tumble | Also is it better on x11 or wayland? | 00:31:32 |
Atemu | Both should work | 00:41:34 |
Atemu | Though when I tried wayland a while back again, it didn't | 00:41:51 |
Atemu | It used to though | 00:41:54 |
Tumble | Ok so the lab and neon wall work But no head tracking
Also I have been able to to that git clone steps for the hand tracking by doing
xdg.dataFile."monado/hand-tracking-models".source = pkgs.fetchFromGitLab {
domain = "gitlab.freedesktop.org";
owner = "monado";
repo = "utilities/hand-tracking-models";
rev = "master";
hash = "sha256-x/X4HyyHdQUxn3CdMbWj5cfLvV7UyQe1D01H93UCk+M=";
};
| 01:16:54 |
Tumble | * Ok so the lab and neon wall work But no head or hand tracking
Also I have been able to to that git clone steps for the hand tracking by doing
xdg.dataFile."monado/hand-tracking-models".source = pkgs.fetchFromGitLab {
domain = "gitlab.freedesktop.org";
owner = "monado";
repo = "utilities/hand-tracking-models";
rev = "master";
hash = "sha256-x/X4HyyHdQUxn3CdMbWj5cfLvV7UyQe1D01H93UCk+M=";
};
| 01:17:23 |
Tumble | The head seems to sway around a bit for some reeason | 01:17:46 |
Tumble | My stuff: Hmd: og vive Lighthouses: the ones that came with the og vive Controllers: index controllers though I do have vive wands | 01:18:56 |
Tumble | Oh OK restart8ng the service f8xed stuff | 01:26:57 |
Tumble | Ok cool so alyx works | 01:31:32 |
Tumble | Beat saber just instantly crashes for some reason | 01:31:55 |
Tumble | In reply to @tumble1999:matrix.org Ok cool so alyx works Also my save from 2 years ago when I was on windows came back and I forgot how scary the game is for me | 01:32:48 |
Tumble | Also something else | 01:32:52 |
Tumble | I think the weird light bleed I've had on the edge of my vision I've always had in limux vr isn't there | 01:33:17 |
Tumble | But there are hints that maybe it doesn't know about room size but not too much Alyx loading screens arent very good But menu and ingame is good | 01:34:18 |
Tumble | Ok im going to sleep now its 2am | 01:34:27 |
Tumble | The lab maybe knows my room setup | 01:36:21 |
Atemu | You can make libsurvive take your room setup/tracking info from SteamVR | 01:43:21 |
Atemu | It has a flag | 01:43:25 |
Atemu | And there was a really useful guide on that somewhere that I haven't found again | 01:43:44 |
Tumble | In reply to @atemu12:matrix.org You can make libsurvive take your room setup/tracking info from SteamVR So it doesn't already? | 01:44:36 |
Atemu | Not by default | 01:44:47 |
Tumble | Why have I not had my head on ground level then? | 01:44:53 |
Atemu | It attempts to build its own tracking info | 01:44:54 |
Tumble | I think steam vr puts my head at ground level when there's no room info | 01:45:10 |
Atemu | Sounds reasonable to expect that | 01:45:27 |
Atemu | I don't have an answer | 01:45:30 |
Atemu | Perhaps you had calibrated it previously? | 01:45:45 |