| 2 Jun 2024 |
K900 | In reply to @r522:matrix.org sent an image. Well this was the original question | 14:25:30 |
K900 | And those fonts look like they're 1-2 pixels wide | 14:25:39 |
Atemu | In reply to @k900:0upti.me But it's also going to have more accurate colors on bigger objects I meant this | 14:26:22 |
K900 | Yeah my point is that you won't see artifacts from chroma subsampling on bigger text | 14:26:54 |
K900 | Because most of it will be covered by 2x2 blocks | 14:27:13 |
| 3 Jun 2024 |
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| Reikott | 07:59:32 |
| Reikott removed their display name Reikott. | 07:59:32 |
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| 4 Jun 2024 |
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| Tanja (she/her) changed their display name from Tanja (☎️ 6920 at GPN22, she/her) to Tanja (she/her). | 18:52:11 |
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| 5 Jun 2024 |
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ElvishJerricco | K900: so what's the current way to actually run this hdr stuff? Do you run gamescope steam or do you put gamescope in an individual game's launch options? | 09:10:59 |
K900 | Either one works I think | 09:11:24 |
ElvishJerricco | And what flags does gamescope need? Seems like --hdr-enabled and I need to specify display width, height, and full screen args | 09:13:32 |
K900 | I think just --hdr-enabled and any other ones you might want like resolution | 09:16:12 |
ElvishJerricco | Just fairly annoying that it doesn't do the resolution and full screen automatically | 09:17:17 |
K900 | It defaults to 720p I think? | 09:17:27 |
ElvishJerricco | Seems to yea | 09:17:36 |
ElvishJerricco | You'd think that if you gave it --fullscreen it would automatically use the full resolution of the screen | 09:18:43 |
ElvishJerricco | Uh oh. Steam seems to not realize the game has stopped | 09:22:19 |
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| 8 Jun 2024 |
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| 9 Jun 2024 |
K900 | Whoa | 11:10:22 |
K900 | I did not realize nir_opt_varyings landed in 24.1 | 11:10:26 |
K900 | Only for radeonsi though | 11:11:41 |