| 11 Jun 2023 |
@syphoxy:matrix.org | the worst case scenario for that is 1600. | 10:42:09 |
@syphoxy:matrix.org | we're already at 951 by those estimates. | 10:43:25 |
@piegames:matrix.org | For the top level? Yeah but that one is bounded because it's a finite set, I don't expect it to grow much more than that | 10:45:07 |
@syphoxy:matrix.org | yeah but .. that implies we're already creating a bad user experience. | 10:46:06 |
@piegames:matrix.org | Um, why? | 10:46:43 |
@syphoxy:matrix.org | the limit is 1000 for GitHub. who knows what it is for whatever UIs people are using. there are other items in pkgs/ as well. every time something enters pkgs/ we that much closer to hitting the limit again. | 10:47:41 |
@syphoxy:matrix.org | I don't see a point in overhauling the entire ecosystem if the issue needs to be revisited as soon as NixOS gets larger. | 10:48:14 |
@piegames:matrix.org | Oh no I didn't mean that top level. I mean pkgs/unit or whatever as the top level | 10:48:30 |
@piegames:matrix.org | so adding new folders to nixpkgs won't affect that | 10:48:45 |
@syphoxy:matrix.org | right. that's why I made my suggestion. it scales and it eliminates the need for a concept we don't need. | 10:48:55 |
@syphoxy:matrix.org | I fail to see how this is the combined disadvantages of other suggested solutions. | 10:49:35 |
@piegames:matrix.org | I'll re-read it again then | 10:49:59 |
@piegames:matrix.org | In reply to @syphoxy:matrix.org the limit is 1000 for GitHub. who knows what it is for whatever UIs people are using. there are other items in pkgs/ as well. every time something enters pkgs/ we that much closer to hitting the limit again. And usually most software has no folder size limits, only slowly degrading performance (usually linearly). | 10:50:32 |
@syphoxy:matrix.org | personally, I don't think we should care about this issue at all but a lot of people are invested in solving the UI problem. | 10:51:08 |
@syphoxy:matrix.org | I'm respecting the fact that people do want it so I'm including it as part of the discussion. | 10:52:23 |
| 12 Jun 2023 |
infinisil | In reply to @piegames:matrix.org Also, a meeting might be a good idea There's a NAT meeting tomorrow, 16:30 CEST in https://meet.jit.si/nixpkgs-architecture where we'll definitely discuss this, feel free to join | 14:45:34 |
@piegames:matrix.org | Not sure if I'll make it unfortunately. | 15:51:28 |
@piegames:matrix.org | I'll try to be online though, so feel free to ping me then | 15:55:00 |
| SomeoneSerge (matrix works sometimes) changed their display name from Someone (still unhappy about setup hooks but oh well) to Someone (UTC+3). | 17:20:15 |
infinisil | Just opened https://github.com/NixOS/nixpkgs/pull/237439 :) | 22:28:11 |
@piegames:matrix.org | infinisil do you mind an early review? | 22:38:41 |
infinisil | piegames: The checks in pkgs/test/units are still fairly WIP (though it's working, you can run it with nix-build -A tests.units), so maybe only major feedback for those, not too nitpicky :P | 22:41:11 |
@piegames:matrix.org | Haven't looked at that yet (and not sure I will tbh) | 22:41:29 |
infinisil | The pkgs/top-level/unit-files.nix one is clean though, feel free to nitpick that | 22:41:30 |
infinisil | And docs could use review too | 22:41:58 |
| 13 Jun 2023 |
| @syphoxy:matrix.org removed their profile picture. | 06:19:16 |
| Ramses 🇵🇸 joined the room. | 12:13:05 |
infinisil | @room: The next meeting will take place soon - meeting link - live stream - meeting notes | 14:08:12 |
infinisil | John Ericson: tomberek: Robert Hensing (roberth): Joining? | 14:33:22 |
| K900 changed their display name from K900 to K900 (Old). | 20:50:10 |