| 11 Jun 2023 |
@piegames:matrix.org | In reply to @syphoxy:matrix.org personally, I agree with those though I'm fairly certain the first is infeasible without introducing categories .. which apparently people are unhappy about. Depends on the definition of huge. With the current proposal, we'll be under 1000 for most entries, same for the root level, and a bit over for li. See this thread also https://github.com/NixOS/rfcs/pull/140#discussion_r1212309795 | 10:40:57 |
@syphoxy:matrix.org | the worst case scenario for that is 1600. | 10:42:09 |
@syphoxy:matrix.org | we're already at 951 by those estimates. | 10:43:25 |
@piegames:matrix.org | For the top level? Yeah but that one is bounded because it's a finite set, I don't expect it to grow much more than that | 10:45:07 |
@syphoxy:matrix.org | yeah but .. that implies we're already creating a bad user experience. | 10:46:06 |
@piegames:matrix.org | Um, why? | 10:46:43 |
@syphoxy:matrix.org | the limit is 1000 for GitHub. who knows what it is for whatever UIs people are using. there are other items in pkgs/ as well. every time something enters pkgs/ we that much closer to hitting the limit again. | 10:47:41 |
@syphoxy:matrix.org | I don't see a point in overhauling the entire ecosystem if the issue needs to be revisited as soon as NixOS gets larger. | 10:48:14 |
@piegames:matrix.org | Oh no I didn't mean that top level. I mean pkgs/unit or whatever as the top level | 10:48:30 |
@piegames:matrix.org | so adding new folders to nixpkgs won't affect that | 10:48:45 |
@syphoxy:matrix.org | right. that's why I made my suggestion. it scales and it eliminates the need for a concept we don't need. | 10:48:55 |
@syphoxy:matrix.org | I fail to see how this is the combined disadvantages of other suggested solutions. | 10:49:35 |
@piegames:matrix.org | I'll re-read it again then | 10:49:59 |
@piegames:matrix.org | In reply to @syphoxy:matrix.org the limit is 1000 for GitHub. who knows what it is for whatever UIs people are using. there are other items in pkgs/ as well. every time something enters pkgs/ we that much closer to hitting the limit again. And usually most software has no folder size limits, only slowly degrading performance (usually linearly). | 10:50:32 |
@syphoxy:matrix.org | personally, I don't think we should care about this issue at all but a lot of people are invested in solving the UI problem. | 10:51:08 |
@syphoxy:matrix.org | I'm respecting the fact that people do want it so I'm including it as part of the discussion. | 10:52:23 |
| 12 Jun 2023 |
infinisil | In reply to @piegames:matrix.org Also, a meeting might be a good idea There's a NAT meeting tomorrow, 16:30 CEST in https://meet.jit.si/nixpkgs-architecture where we'll definitely discuss this, feel free to join | 14:45:34 |
@piegames:matrix.org | Not sure if I'll make it unfortunately. | 15:51:28 |
@piegames:matrix.org | I'll try to be online though, so feel free to ping me then | 15:55:00 |
| SomeoneSerge (matrix works sometimes) changed their display name from Someone (still unhappy about setup hooks but oh well) to Someone (UTC+3). | 17:20:15 |
infinisil | Just opened https://github.com/NixOS/nixpkgs/pull/237439 :) | 22:28:11 |
@piegames:matrix.org | infinisil do you mind an early review? | 22:38:41 |
infinisil | piegames: The checks in pkgs/test/units are still fairly WIP (though it's working, you can run it with nix-build -A tests.units), so maybe only major feedback for those, not too nitpicky :P | 22:41:11 |
@piegames:matrix.org | Haven't looked at that yet (and not sure I will tbh) | 22:41:29 |
infinisil | The pkgs/top-level/unit-files.nix one is clean though, feel free to nitpick that | 22:41:30 |
infinisil | And docs could use review too | 22:41:58 |
| 13 Jun 2023 |
| @syphoxy:matrix.org removed their profile picture. | 06:19:16 |
| Ramses 🇵🇸 joined the room. | 12:13:05 |
infinisil | @room: The next meeting will take place soon - meeting link - live stream - meeting notes | 14:08:12 |
infinisil | John Ericson: tomberek: Robert Hensing (roberth): Joining? | 14:33:22 |